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Drill-through Server detail

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons

Offline 65.7.2.45:20840 checked 31d ago

Drill-through
FilterServeris #1 Modded CDN RUST SERVER PVE-10X, MODDED…
Attributes
10x moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,589 top 71%
Last wipe 36d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 03:58 UTC36d ago 1 – running 0
Sat 19 Sep, 01:23 UTC38d ago 2 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 339 on average 185 / 250
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 177 on average 308 / 350
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 177 on average 262 / 300
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 148 on average 41 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 46 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 70 on average 28 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons wipe?

Too few wipes on record for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 36 days 20 hours ago the current world was made.

Wipe day on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: what should you expect?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

What is the hosting location of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

No region is published by #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 65.7.2.45:20840.

Which Rust version is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons on?

Rust network protocol 2633 and build 165217 on Windows is the setup for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. The protocol has to match before you can join; Steam updates it automatically.

How reliable is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, and is it online now?

Offline at this refresh: #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, last seen 31 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 18 September 2026.

Lists and tags

Which meanings do the tags on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons carry?

The game's server browser reads the tags #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons fits are: 10x Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

Against other Rust servers, how does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons compare?

Player hours for the last seven days place #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons at #16,589, in the top 71% of the ranked field.

What is the population of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

No response from #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons at the latest check, with a last sighting 31 days 19 hours ago.

Map and rules

How is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons configured, and what rules apply?

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons names a 10x gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

A procedural map of size 4,000 with seed 1234, generated by the game, runs on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.7.2.45:20840.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.