Rust Server Analytics 72,836 players11,736 servers
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Drill-through Server detail

test

Offline 65.32.145.226:28015 checked 3d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,432 top 69%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:25 UTC7d ago 0 – running 0
Tue 20 Oct, 03:19 UTC8d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 678 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 432 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 39 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 58 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 222 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 119 / 175

Quick answers

from the figures on this page

Wipe data

On what cycle does test wipe?

Too few wipes on record for test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 7 days 9 hours.

On test, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of test?

No region appears in what test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 65.32.145.226:28015.

Which Rust version is test on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on test. Your game must match the protocol to join, and Steam applies that update.

How reliable is test, and is it online now?

The current status is offline for test, with the last sighting 3 days 13 hours ago. Of 168 hours in the last 7 full days, 94 were up: 56%. 20 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do test's tags stand for?

Tags from test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature test?

The following Rust Server Analytics lists count test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does test compare?

On player hours over seven days, test ranks #15,432, within the top 69% of ranked servers.

At what level does test run its population?

No response from test at the latest check, with a last sighting 3 days 13 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on test, and its rules?

The name of test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for test?

A procedural map, generated by the game, runs on test.

How to join

How can a player join test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.32.145.226:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.