Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc
Online 65.28.44.27:28045 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:34 UTC11d ago | 3 | – | running | 0 |
| Thu 1 Oct, 23:21 UTC FW26d ago | 1 | halved by day 1 | 14.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels | groups of 8+ · 4x · monthly · 2 on average | 2 / 100 |
| [KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보 | EA · groups of 8+ · 3x · monthly · 16 on average | 9 / 100 |
| PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 2 / 150 |
| [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP | EA · groups of 16+ · 2x · monthly · 10 on average | 8 / 50 |
| [EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | EU · groups of 12+ · 3x · monthly · 8 on average | 3 / 50 |
| [PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill | groups of 10+ · 2x · monthly · 8 on average | 5 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc wipe?
With the force wipe, once a month, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 11 days 15 hours. The tags carry a monthly wipe schedule.
Wipe day on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc: what should you expect?
The average busiest count over recent wipes is 2 players. 6 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server
What is the hosting location of Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
No region appears in what Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 65.28.44.27:28045.
Which Rust version is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc on?
On Windows, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc show, and is it up?
The current status of Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is online. About 15 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc stable?
Server fps averaged 60 over the last 48 hours, with a floor of 52. At its highest the entity count was 34,117, including buildings, deployables and all else. At its highest, memory use was 2,756 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
Among the Rust Server Analytics lists Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc fits are: Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc compare?
Player hours for the last seven days place Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc at #8,953, in the top 40% of the ranked field.
How many players does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc carry?
Population at the current refresh: 0 players on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc, against 100 slots. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 08:00 UTC, at an average of 1 players.
Map and rules
What are the settings on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc, and its rules?
Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc names a 4x gather rate. A maximum of 10 players per group applies. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc uses a procedural map of size 3,072 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Kapco411 Custom.
Connection
How do you connect to Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
In the Rust console (F1), enter client.connect 65.28.44.27:28045. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/kapco411 is its website.