CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC
Offline EU · eu2 65.21.11.212:28015 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 23:49 UTC, in 1d 12h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 12h | Fri 30 Oct, 23:49 UTC | its own |
| 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 12h | Fri 6 Nov, 23:49 UTC | its own |
| 15d 12h | Fri 13 Nov, 23:49 UTC | its own |
| 22d 12h | Fri 20 Nov, 23:49 UTC | its own |
| 29d 12h | Fri 27 Nov, 23:49 UTC | its own |
| 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 12h | Fri 4 Dec, 23:49 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 23:49 UTC40d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 441 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 33 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 46 / 100 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 235 on average | 59 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 216 on average | 80 / 100 |
Quick answers
from the figures on this pageWipe data
When does CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC wipe?
The tag sets the prediction: too few of CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC's wipes are on record to confirm its schedule. Friday 30 October at 23:49 UTC is the date the next wipe falls on. The world now in play was created 40 days 11 hours ago. Its tags carry a weekly wipe schedule.
On CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe the crowd peaked.
Server details
In which region does CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC sit?
In Europe, by its EU tag, sits CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC; the region code is eu2. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 65.21.11.212:28015 is its address.
Which Rust version is CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC on?
The platform is Linux, with Rust network protocol 2633 and build 164530 running on CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC. The protocol has to match before you can join; Steam updates it automatically.
How reliable is CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC, and is it online now?
Last seen 39 days 9 hours ago, CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.
Tags
What do CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC's tags stand for?
The game's server browser reads the tags CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $reu2 (Region code): Region code: eu2; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Who operates CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC?
The cloudhive.pro hostname of CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC is used by no other server we track.
Player numbers
What position does CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC hold in the server rankings?
For player hours over the last seven days, CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC places #15,478 globally and #2,529 in Europe, in the top 70% of all ranked servers.
At what level does CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC run its population?
The last sighting of CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC was 39 days 9 hours ago; it is offline at this refresh.
Map and rules
How is CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC configured, and what rules apply?
No gather rate is given in the name of CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The plugin framework is Oxide. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC: which one is it?
The game generates a procedural map of size 3,000 with seed 522327 for CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.21.11.212:28015. Find it online at https://rust.cloudhive.pro:443/login_up.php.