int_new Local Server
Offline 65.20.114.54:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 162 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 152 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 18 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 66 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for int_new Local Server: what is it?
Too few wipes on record for int_new Local Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 14 days 14 hours.
Server details
Which location hosts int_new Local Server?
No region is published by int_new Local Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 65.20.114.54:28015.
What Rust build does int_new Local Server run?
On Windows, int_new Local Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is int_new Local Server up, and how steady is its uptime?
The current status is offline for int_new Local Server, with the last sighting 30 hours ago. 10% uptime over the last 7 full days, equal to 16 of 168 hours. 14 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on int_new Local Server carry?
Tags from int_new Local Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature int_new Local Server?
Among the Rust Server Analytics lists int_new Local Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does int_new Local Server sit among Rust servers?
On player hours over seven days, int_new Local Server ranks #7,874, within the top 35% of ranked servers.
How many players does int_new Local Server carry?
int_new Local Server is offline at this refresh; the last contact was 30 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. Across the last 48 hours, 22:00 UTC shows the highest average: 1 players.
Settings
How is int_new Local Server configured, and what rules apply?
The name of int_new Local Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for int_new Local Server?
The game generates a procedural map for int_new Local Server.
How to join
What is the way onto int_new Local Server?
In the Rust console (F1), enter client.connect 65.20.114.54:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.