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Drill-through Server detail

My Rust Server | ScalaCube

Offline 65.109.61.221:2002 checked 4d ago

Drill-through
FilterServeris My Rust Server | ScalaCube
Attributes
Last refreshed
Players now 0/ 75
7-day average 0 peak –
Rank #15,423 top 69%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 06:52 UTC8d ago 1 – running 0
Mon 19 Oct, 17:16 UTC8d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 649 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 442 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 41 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 48 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 185 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 116 / 150

Quick answers

from the figures on this page

Wipe data

When does My Rust Server | ScalaCube wipe?

With too few of its wipes on record, My Rust Server | ScalaCube's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 8 days 5 hours ago the current world was made.

On My Rust Server | ScalaCube, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 4 hours after it began.

Server details

In which region does My Rust Server | ScalaCube sit?

No region appears in what My Rust Server | ScalaCube publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 65.109.61.221:2002.

What Rust build does My Rust Server | ScalaCube run?

Rust network protocol 2634 and build 167781 on Linux is the setup for My Rust Server | ScalaCube. The protocol has to match before you can join; Steam updates it automatically.

Is My Rust Server | ScalaCube up, and how steady is its uptime?

Offline at this refresh: My Rust Server | ScalaCube, last seen 4 days 23 hours ago. Uptime over the last full days (7) was 36%, or 61 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on My Rust Server | ScalaCube carry?

Tags from My Rust Server | ScalaCube, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Player slots: 75; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust Server | ScalaCube?

Among the Rust Server Analytics lists My Rust Server | ScalaCube fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does My Rust Server | ScalaCube hold in the server rankings?

The seven-day player-hours rank for My Rust Server | ScalaCube is #15,423, inside the top 69% of all ranked servers.

How many players does My Rust Server | ScalaCube carry?

My Rust Server | ScalaCube is offline at this refresh; the last contact was 4 days 23 hours ago. The seven-day mean for this server is 0 players.

Settings

How is My Rust Server | ScalaCube configured, and what rules apply?

No gather rate is given in the name of My Rust Server | ScalaCube. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on My Rust Server | ScalaCube: which one is it?

My Rust Server | ScalaCube uses a procedural map of size 4,000 with seed 12345, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join My Rust Server | ScalaCube?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.109.61.221:2002.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Player slots: 75.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.