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Drill-through Server detail

Rust WakeExp 7 (private insecure test)

Offline 65.109.39.176:28315 checked 20d ago

Drill-through
FilterServeris Rust WakeExp 7 (private insecure test)
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,863 top 72%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:39 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average 47 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 87 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 184 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 5 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 253 / 300
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average 311 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust WakeExp 7 (private insecure test): what is it?

The rhythm of Rust WakeExp 7 (private insecure test) cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 22 days 19 hours ago the current world was made.

On Rust WakeExp 7 (private insecure test), what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Rust WakeExp 7 (private insecure test) sit?

A region is not published by Rust WakeExp 7 (private insecure test). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 65.109.39.176:28315.

What Rust build does Rust WakeExp 7 (private insecure test) run?

On Linux, Rust WakeExp 7 (private insecure test) runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

Is Rust WakeExp 7 (private insecure test) up, and how steady is its uptime?

Last seen 20 days 14 hours ago, Rust WakeExp 7 (private insecure test) now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 7 October 2026.

Lists and tags

How should the tags on Rust WakeExp 7 (private insecure test) be read?

The game's server browser reads the tags Rust WakeExp 7 (private insecure test) publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust WakeExp 7 (private insecure test) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust WakeExp 7 (private insecure test): Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust WakeExp 7 (private insecure test) hold in the server rankings?

Player hours for the last seven days place Rust WakeExp 7 (private insecure test) at #15,863, in the top 72% of the ranked field.

How many players does Rust WakeExp 7 (private insecure test) carry?

No response from Rust WakeExp 7 (private insecure test) at the latest check, with a last sighting 20 days 14 hours ago.

Map and rules

How is Rust WakeExp 7 (private insecure test) configured, and what rules apply?

The name of Rust WakeExp 7 (private insecure test) does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Rust WakeExp 7 (private insecure test)?

The game generates a procedural map for Rust WakeExp 7 (private insecure test).

How to join

What is the way onto Rust WakeExp 7 (private insecure test)?

In the Rust console (F1), enter client.connect 65.109.39.176:28315. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.