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Drill-through Server detail

Rust WakeExp 7 (private insecure test)

Offline 65.109.39.176:28015 checked 20d ago

Drill-through
FilterServeris Rust WakeExp 7 (private insecure test)
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,863 top 72%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:27 UTC21d ago 0 – running 0
Wed 7 Oct, 09:10 UTC22d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 329 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 435 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 963 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 53 / 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480 / 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust WakeExp 7 (private insecure test): what is it?

Too few wipes on record for Rust WakeExp 7 (private insecure test) to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 22 days 9 hours.

Wipe day on Rust WakeExp 7 (private insecure test): what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of Rust WakeExp 7 (private insecure test)?

No region is published by Rust WakeExp 7 (private insecure test). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 65.109.39.176:28015.

Which Rust version is Rust WakeExp 7 (private insecure test) on?

On Linux, Rust WakeExp 7 (private insecure test) runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

Is Rust WakeExp 7 (private insecure test) up, and how steady is its uptime?

The current status is offline for Rust WakeExp 7 (private insecure test), with the last sighting 20 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Rust WakeExp 7 (private insecure test) be read?

The game's server browser reads the tags Rust WakeExp 7 (private insecure test) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust WakeExp 7 (private insecure test) appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust WakeExp 7 (private insecure test) among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust WakeExp 7 (private insecure test) sit among Rust servers?

On player hours over seven days, Rust WakeExp 7 (private insecure test) ranks #15,863, within the top 72% of ranked servers.

What is the population of Rust WakeExp 7 (private insecure test)?

The last sighting of Rust WakeExp 7 (private insecure test) was 20 days 4 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Rust WakeExp 7 (private insecure test), and its rules?

Gather rate is not mentioned in the name of Rust WakeExp 7 (private insecure test). No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Rust WakeExp 7 (private insecure test): which one is it?

Rust WakeExp 7 (private insecure test) uses a procedural map, which the game generates.

Connection

How do you connect to Rust WakeExp 7 (private insecure test)?

In the Rust console (F1), enter client.connect 65.109.39.176:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.