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Drill-through Server detail

Independent Transport Rust server

Online 65.109.19.239:28015 checked 7m ago

Drill-through
FilterServeris Independent Transport Rust server
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #5,656 top 25%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:34 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 476 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 449 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 840 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 727 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Independent Transport Rust server wipe?

The rhythm of Independent Transport Rust server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 18 hours ago.

On Independent Transport Rust server, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts Independent Transport Rust server?

A region is not published by Independent Transport Rust server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 65.109.19.239:28015 is its address.

What Rust build does Independent Transport Rust server run?

On Linux, Independent Transport Rust server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Independent Transport Rust server up, and how steady is its uptime?

Independent Transport Rust server reports online at the current check. Of 48 hours in the last 2 full days, 47 were up: 98%. The first sighting of it by Rust Server Analytics was on 26 October 2026.

Tags

What do Independent Transport Rust server's tags stand for?

Tags from Independent Transport Rust server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Independent Transport Rust server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Independent Transport Rust server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does Independent Transport Rust server compare?

Player hours for the last seven days place Independent Transport Rust server at #5,656, in the top 25% of the ranked field.

How many players does Independent Transport Rust server carry?

Population at the current refresh: 0 players on Independent Transport Rust server, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 21:00 UTC with 2 players.

Map and rules

What are the settings on Independent Transport Rust server, and its rules?

The name of Independent Transport Rust server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Independent Transport Rust server?

The game generates a procedural map for Independent Transport Rust server.

Connection

What is the way onto Independent Transport Rust server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.109.19.239:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.