Rust Server Analytics 58,911 players11,711 servers
All servers
Drill-through Server detail

DEFICIT | x0.5 | TRIO | TP • KITS

Online EU 65.109.115.164:20560 checked 7m ago

Drill-through
FilterServeris DEFICIT | x0.5 | TRIO | TP • KITS
Attributes
0.5x trio biweekly wipes vanillamoddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak 2
Rank #10,714 top 48% · #2315 in EU
Last wipe 1h ago biweekly schedule
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers, top 79% in EU, and #462 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

InWhen, UTCKind
7d 8hThu 5 Nov, 19:00 UTCFW force wipe
13d 22hThu 12 Nov, 09:29 UTCits own
27d 22hThu 26 Nov, 09:29 UTCits own
35d 8hThu 3 Dec, 19:00 UTCFW force wipe
41d 22hThu 10 Dec, 09:29 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:29 UTC1h ago – – running 0
Fri 23 Oct, 00:18 UTC6d ago 1 – – 0
Fri 9 Oct, 14:18 UTC19d ago 4 halved by day 3 13.4 days 0
Mon 5 Oct, 08:29 UTC24d ago 0 – 4.2 days 0
Fri 25 Sep, 15:02 UTC33d ago 1 halved by day 4 9.7 days 0
Fri 18 Sep, 15:02 UTC40d ago 1 halved by day 2 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WEREWOLF GAMING.CO 3x Solo/Duo/Trio LARGE|Lootx3|ShareBPs|WIPED EU · trio · 3x · biweekly · 130 on average 126 / 200
WEREWOLF GAMING.CO 5x Solo/Duo/Trio|Loot x5|TP|Homes|Kits|WIPED EU · trio · 5x · biweekly · 107 on average 39 / 200
Rustafied.com - EU Trio EU · trio · biweekly · 75 on average 15 / 100
DOPERUST.COM – 5X EU Solo/Duo/Trio – 50% Upkeep|Home|Kits EU · trio · 5x · biweekly · 13 on average 5 / 100
AMG | 5X | TRIO | KITS | TP | MINI | PVP | BIWEEKLY EU · trio · 5x · biweekly · 4 on average 5 / 100
HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPED EU · trio · 2x · biweekly · 3 on average 1 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for DEFICIT | x0.5 | TRIO | TP • KITS: what is it?

Its tag guides the prediction, since DEFICIT | x0.5 | TRIO | TP • KITS has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 1 hours ago. The tags carry an every-two-weeks wipe schedule.

On DEFICIT | x0.5 | TRIO | TP • KITS, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 15 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 2.5 it had fallen below half where the hold failed.

Server details

In which region does DEFICIT | x0.5 | TRIO | TP • KITS sit?

The EU tag on DEFICIT | x0.5 | TRIO | TP • KITS lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 65.109.115.164:20560 is its address.

What Rust build does DEFICIT | x0.5 | TRIO | TP • KITS run?

On Linux, DEFICIT | x0.5 | TRIO | TP • KITS runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does DEFICIT | x0.5 | TRIO | TP • KITS show, and is it up?

The current status of DEFICIT | x0.5 | TRIO | TP • KITS is online. About 6 days 8 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does DEFICIT | x0.5 | TRIO | TP • KITS perform well?

Over 48 hours the average held at 29 server fps, and the minimum was 14. At its highest the entity count was 105,009, including buildings, deployables and all else. Peak memory was 5,669 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on DEFICIT | x0.5 | TRIO | TP • KITS be read?

The game's server browser reads the tags DEFICIT | x0.5 | TRIO | TP • KITS publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Player slots: 100; ts3 (Group limit): The cap is 3 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does DEFICIT | x0.5 | TRIO | TP • KITS appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count DEFICIT | x0.5 | TRIO | TP • KITS among their servers: EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population

Where does DEFICIT | x0.5 | TRIO | TP • KITS sit among Rust servers?

Ranked on seven-day player hours, DEFICIT | x0.5 | TRIO | TP • KITS is #10,714 overall and #2,315 in Europe, within the top 48% of ranked servers. The trio segment places it at #462.

What is the population of DEFICIT | x0.5 | TRIO | TP • KITS?

Of 100 slots, 1 are filled on DEFICIT | x0.5 | TRIO | TP • KITS at this refresh. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 09:00 UTC shows the highest average: 0 players.

Map and rules

How is DEFICIT | x0.5 | TRIO | TP • KITS configured, and what rules apply?

DEFICIT | x0.5 | TRIO | TP • KITS names a 0.5x gather rate. Groups: trio, capped at 3 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

The map on DEFICIT | x0.5 | TRIO | TP • KITS: which one is it?

The game generates a procedural map of size 4,250 with seed 969105723 for DEFICIT | x0.5 | TRIO | TP • KITS. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to DEFICIT | x0.5 | TRIO | TP • KITS?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.109.115.164:20560.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp100
Max players Player slots: 100.
ts3
Group limit The cap is 3 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.