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Drill-through Server detail

[Eu/Fin] Hakkapeliitta

Online 65.108.199.109:28025 checked 14m ago

Drill-through
FilterServeris [Eu/Fin] Hakkapeliitta
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak 1
Rank #9,581 top 43%
Last wipe 27d ago weekly schedule
Next wipe 13h Thu 29 Oct, 19:14 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:14 UTC, in 13h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
13hThu 29 Oct, 19:14 UTCits own
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
14d 13hThu 12 Nov, 19:14 UTCits own
21d 13hThu 19 Nov, 19:14 UTCits own
28d 13hThu 26 Nov, 19:14 UTCits own
35d 13hThu 3 Dec, 19:00 UTCFW force wipe
42d 13hThu 10 Dec, 19:14 UTCits own

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:14 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 62 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average 3 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average 12 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average 5 / 100

Quick answers

from the figures on this page

Wipe data

When does [Eu/Fin] Hakkapeliitta wipe?

The prediction follows its tag, because too few of [Eu/Fin] Hakkapeliitta's wipes are on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 19:14 UTC, according to this server's cycle. The world now in play was created 27 days 10 hours ago. Its tags carry a weekly wipe schedule.

Wipe day on [Eu/Fin] Hakkapeliitta: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.

Server details

What is the hosting location of [Eu/Fin] Hakkapeliitta?

No region tag is published by [Eu/Fin] Hakkapeliitta, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 65.108.199.109:28025 is its address.

Which Rust version is [Eu/Fin] Hakkapeliitta on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [Eu/Fin] Hakkapeliitta. Your game must match the protocol to join, and Steam applies that update.

How reliable is [Eu/Fin] Hakkapeliitta, and is it online now?

As of the latest refresh, [Eu/Fin] Hakkapeliitta is online. The uptime it reports puts the last restart at about 6 days 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on [Eu/Fin] Hakkapeliitta stable?

Server fps averaged 30 over the last 48 hours, with a floor of 30. Entity count reached 30,311, covering buildings, deployables and the rest of the world. Memory use reached 2,060 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [Eu/Fin] Hakkapeliitta be read?

The game's server browser reads the tags [Eu/Fin] Hakkapeliitta publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [Eu/Fin] Hakkapeliitta?

These Rust Server Analytics lists include [Eu/Fin] Hakkapeliitta: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does [Eu/Fin] Hakkapeliitta hold in the server rankings?

The seven-day player-hours rank for [Eu/Fin] Hakkapeliitta is #9,581, inside the top 43% of all ranked servers.

At what level does [Eu/Fin] Hakkapeliitta run its population?

Population at the current refresh: 0 players on [Eu/Fin] Hakkapeliitta, against 150 slots. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.

Settings

How is [Eu/Fin] Hakkapeliitta configured, and what rules apply?

No gather rate is given in the name of [Eu/Fin] Hakkapeliitta. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [Eu/Fin] Hakkapeliitta: which one is it?

A procedural map of size 2,500 with seed 77760, generated by the game, runs on [Eu/Fin] Hakkapeliitta. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to [Eu/Fin] Hakkapeliitta?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.108.199.109:28025. Find it online at https://discord.com/invite/xt6JHvk4h9.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Player slots: 150.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.