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Drill-through Server detail

Oldskool

Offline 64.99.197.249:28015 checked 24d ago

Drill-through
FilterServeris Oldskool
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,997 top 71%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 444 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 244 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 26 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 30 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 140 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 49 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Oldskool wipe?

With too few of its wipes on record, Oldskool's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 24 days 9 hours ago.

Server details

Which location hosts Oldskool?

A region is not published by Oldskool. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 64.99.197.249:28015.

Which Rust version is Oldskool on?

On Linux, Oldskool runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

Is Oldskool up, and how steady is its uptime?

Last seen 24 days 8 hours ago, Oldskool now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 3 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Oldskool's tags stand for?

Tags from Oldskool, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Oldskool appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Oldskool: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Oldskool compare?

The seven-day player-hours rank for Oldskool is #15,997, inside the top 71% of all ranked servers.

At what level does Oldskool run its population?

No response from Oldskool at the latest check, with a last sighting 24 days 8 hours ago.

Map and rules

How is Oldskool configured, and what rules apply?

No gather rate is given in the name of Oldskool. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Oldskool?

Oldskool uses a procedural map, which the game generates.

How to join

How can a player join Oldskool?

In the Rust console (F1), enter client.connect 64.99.197.249:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.