Atlas - 2x Quad Development
Offline EU 64.40.8.251:28050 checked 9d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 85% in EU, and #605 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:35 UTC9d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:52 UTC FW26d ago | 0 | – | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | EU · quad · 2x · monthly · 504 on average | 290 / 400 |
| EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B | EU · quad · 2x · monthly · 136 on average | 61 / 150 |
| EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | EU · quad · 2x · monthly · 125 on average | 89 / 200 |
| WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes| | EU · quad · 2x · monthly · 18 on average | 8 / 100 |
| Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/Quad | EU · quad · 2x · monthly · 3 on average | 1 / 250 |
| CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BP | EU · quad · 2x · monthly · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Atlas - 2x Quad Development: what is it?
The force wipe is the only wipe for Atlas - 2x Quad Development, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 9 days 6 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on Atlas - 2x Quad Development: what should you expect?
The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 1 hours in.
Server details
Which location hosts Atlas - 2x Quad Development?
Its EU tag puts Atlas - 2x Quad Development in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 64.40.8.251:28050.
What Rust build does Atlas - 2x Quad Development run?
On Linux, Atlas - 2x Quad Development runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Atlas - 2x Quad Development show, and is it up?
Last seen 9 days 5 hours ago, Atlas - 2x Quad Development now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
What do Atlas - 2x Quad Development's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity of 0 slots; ts4 (Group limit): The cap is 4 players per team; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; modded (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags Atlas - 2x Quad Development publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Atlas - 2x Quad Development appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Atlas - 2x Quad Development: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player numbers
Against other Rust servers, how does Atlas - 2x Quad Development compare?
Atlas - 2x Quad Development holds #14,528 on seven-day player hours and #2,496 in Europe, inside the top 66% of the ranked field. Within the quad segment, its position is #605.
At what level does Atlas - 2x Quad Development run its population?
No response from Atlas - 2x Quad Development at the latest check, with a last sighting 9 days 5 hours ago.
Map and rules
What settings and rules does Atlas - 2x Quad Development use?
Atlas - 2x Quad Development names a 2x gather rate. Up to 4 players can form a group (quad). It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Atlas - 2x Quad Development: which one is it?
A procedural map of size 5,000 with seed 564519773, generated by the game, runs on Atlas - 2x Quad Development. Size and seed fix the map, so a RustMaps view is available from this page. Named map: discord.gg/atlasrust.
How to join
How can a player join Atlas - 2x Quad Development?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.251:28050. Find it online at https://store.atlasrust.com/store/.