Test - Mini-Games | Arena | FFA | Training | Maze
Offline NA 64.40.8.251:28010 checked 32d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 | NA · groups of 100+ · 23 on average | 21 / 200 |
| RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA | NA · no group limit · 15 on average | 22 / 50 |
| RustGames.gg | Lucky Pillars - US EAST 1 | NA · groups of 100+ · 13 on average | 12 / 400 |
| RustGames.gg | Rustcraft Lucky Pillars | NA · groups of 100+ · 1 on average | 0 / 250 |
| US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID | NA · groups of 100+ · 1e+07x · weekly · 7 on average | 12 / 100 |
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 712 on average | 995 / 1500 |
Quick answers
from the figures on this pageWipe data
When does Test - Mini-Games | Arena | FFA | Training | Maze wipe?
With too few of its wipes on record, Test - Mini-Games | Arena | FFA | Training | Maze's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 32 days 21 hours.
Server
What is the hosting location of Test - Mini-Games | Arena | FFA | Training | Maze?
In North America, according to its NA tag, sits Test - Mini-Games | Arena | FFA | Training | Maze. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 64.40.8.251:28010 is its address.
What Rust build does Test - Mini-Games | Arena | FFA | Training | Maze run?
On Linux, Test - Mini-Games | Arena | FFA | Training | Maze runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Test - Mini-Games | Arena | FFA | Training | Maze, and is it online now?
Last seen 32 days 21 hours ago, Test - Mini-Games | Arena | FFA | Training | Maze now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 26 September 2026.
Tags
Which meanings do the tags on Test - Mini-Games | Arena | FFA | Training | Maze carry?
Tags from Test - Mini-Games | Arena | FFA | Training | Maze, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts1000 (Group limit): The cap is 1000 players per team; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test - Mini-Games | Arena | FFA | Training | Maze appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Test - Mini-Games | Arena | FFA | Training | Maze among their servers: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test - Mini-Games | Arena | FFA | Training | Maze compare?
Ranked on seven-day player hours, Test - Mini-Games | Arena | FFA | Training | Maze is #16,546 overall and #1,676 in North America, within the top 71% of ranked servers.
At what level does Test - Mini-Games | Arena | FFA | Training | Maze run its population?
The last sighting of Test - Mini-Games | Arena | FFA | Training | Maze was 32 days 21 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does Test - Mini-Games | Arena | FFA | Training | Maze use?
Gather rate is not mentioned in the name of Test - Mini-Games | Arena | FFA | Training | Maze. The cap on group membership is 1000 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.
How to join
How do you connect to Test - Mini-Games | Arena | FFA | Training | Maze?
In the Rust console (F1), enter client.connect 64.40.8.251:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you.