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Drill-through Server detail

[US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|

Online 64.40.8.117:28034 checked 13m ago

Drill-through
FilterServeris [US]Royal Family Gaming|2X|Solo/Duo/Trio/…
Attributes
2x quad vanillamoddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #4,447 top 20%
Last wipe 26d ago no schedule published
Next wipe 8d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, and #282 of the quad servers (top 34%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
8d 7hThu 5 Nov, 19:00 UTCFW force wipe
36d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:35 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 236 on average 78 / 100
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 146 on average 32 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 137 on average 90 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average 1 / 75
US Limitless 2x Monthly Quad No Offlines | No BP Wipes NA · quad · 2x · monthly · 13 on average 4 / 200
Helix 2x Monthly Solo/Duo | No BP wipes | Noob Friendly NA · quad · 2x · monthly · 11 on average 11 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| wipe?

Once a month [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 26 days 18 hours.

Wipe day on [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|: what should you expect?

Recent wipes averaged a busiest count of 3 players. 35 hours after the latest wipe the crowd peaked.

Server

Which location hosts [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|?

The name of [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| points to North America, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 64.40.8.117:28034 is its address.

What Rust build does [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|, and is it online now?

[US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| reports online at the current check. About 16 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 59. Entity count reached 99,685, covering buildings, deployables and the rest of the world. Peak memory was 4,451 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| carry?

Tags from [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 2x.

By whom is [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| run?

The same operator most likely runs [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| and the 11 other servers we track that also publish a rfgam.ing hostname.

Player numbers

Where does [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| sit among Rust servers?

On player hours over seven days, [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| ranks #4,447, within the top 20% of ranked servers. In the quad peer group, the rank is #282.

What is the population of [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|?

Population at the current refresh: 0 players on [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 21:00 UTC with 3 players.

Settings

How is [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| configured, and what rules apply?

2x gathering is what [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly| states in its name. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|?

Download the published map file for the custom map on [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|, size 3,700, from this page.

Connection

How do you connect to [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|?

In the Rust console (F1), enter client.connect 64.40.8.117:28034. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts4,rustmaps

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts4
Group limit The cap is 4 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Other

rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.