Build Contest
Online 64.20.40.98:27058 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:02 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 86 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 193 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 68 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 14 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 3 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 28 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Build Contest: what is it?
Too few wipes on record for Build Contest to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 4 hours.
Wipe day on Build Contest: what should you expect?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
In which region does Build Contest sit?
A region is not published by Build Contest. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 64.20.40.98:27058.
What Rust build does Build Contest run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Build Contest. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Build Contest show, and is it up?
As of the latest refresh, Build Contest is online. About 2 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Build Contest stable?
Server fps averaged 40 over the last 48 hours, with a floor of 40. Buildings, deployables and all other world objects brought the entity total to 66,163. Memory use reached 2,207 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Build Contest be read?
The game's server browser reads the tags Build Contest publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^c (Creative): Build what you want in a sandbox with gathering removed; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Build Contest appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Build Contest: Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. On the server list, the filters that return it are: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Build Contest compare?
Player hours for the last seven days place Build Contest at #15,353, in the top 69% of the ranked field.
How many players does Build Contest carry?
Of 40 slots, 0 are filled on Build Contest at this refresh. The seven-day mean for this server is 0 players.
Map and rules
How is Build Contest configured, and what rules apply?
The name of Build Contest does not state a gather rate. No custom group limit: 8 players is the standard. build & creative is the game mode, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Build Contest: which one is it?
Build Contest uses a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
Connection
What is the way onto Build Contest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.20.40.98:27058. https://discord.com/invite/Yk2bBhmVwP is its website.