[US] Cobalt Island Main 1.5x | Vanilla
Online 64.20.33.110:28015 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 18:11 UTC10d ago | 7 | – | running | 0 |
| Thu 1 Oct, 17:56 UTC FW26d ago | 6 | halved by day 5 | 16 days | 2 |
| Fri 25 Sep, 19:01 UTC32d ago | 6 | held half | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED | NA · groups of 5 · 2x · weekly · 130 on average | 117 / 200 |
| WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED | NA · groups of 5 · 3x · weekly · 118 on average | 33 / 200 |
| [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs | NA · groups of 6 · 2x · weekly · 93 on average | 3 / 75 |
| [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs | NA · groups of 5 · 2x · weekly · 49 on average | 22 / 75 |
| Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe | NA · groups of 6 · 2x · monthly · 3 on average | 0 / 100 |
| HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED | NA · groups of 6 · 2x · biweekly · 1 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
When does [US] Cobalt Island Main 1.5x | Vanilla wipe?
With irregular wipe times, [US] Cobalt Island Main 1.5x | Vanilla offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 10 days 16 hours ago the current world was made.
Wipe day on [US] Cobalt Island Main 1.5x | Vanilla: what should you expect?
Recent wipes averaged a busiest count of 6 players. The highest player count on the latest wipe arrived 26 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 5 it had fallen below half where the hold failed.
Server
In which region does [US] Cobalt Island Main 1.5x | Vanilla sit?
The name of [US] Cobalt Island Main 1.5x | Vanilla points to North America, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 64.20.33.110:28015.
What Rust build does [US] Cobalt Island Main 1.5x | Vanilla run?
On Linux, [US] Cobalt Island Main 1.5x | Vanilla runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is [US] Cobalt Island Main 1.5x | Vanilla up, and how steady is its uptime?
The current status of [US] Cobalt Island Main 1.5x | Vanilla is online. About 2 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does [US] Cobalt Island Main 1.5x | Vanilla show?
The 48-hour average was 36 server fps; the low was 25. At its highest the entity count was 43,913, including buildings, deployables and all else. At its highest, memory use was 3,388 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do [US] Cobalt Island Main 1.5x | Vanilla's tags stand for?
The game's server browser reads the tags [US] Cobalt Island Main 1.5x | Vanilla publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [US] Cobalt Island Main 1.5x | Vanilla appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [US] Cobalt Island Main 1.5x | Vanilla: 1.5x Rust servers, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
Population
Where does [US] Cobalt Island Main 1.5x | Vanilla sit among Rust servers?
Player hours for the last seven days place [US] Cobalt Island Main 1.5x | Vanilla at #3,659, in the top 16% of the ranked field.
At what level does [US] Cobalt Island Main 1.5x | Vanilla run its population?
Of 150 slots, 1 are filled on [US] Cobalt Island Main 1.5x | Vanilla at this refresh. The seven-day mean is 1 players, against a peak of 4. Averaged over 48 hours, activity is highest at 20:00 UTC with 3 players.
Map and rules
What are the settings on [US] Cobalt Island Main 1.5x | Vanilla, and its rules?
Gather at 1.5x on [US] Cobalt Island Main 1.5x | Vanilla, according to the server name. Players per group: up to 6. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on [US] Cobalt Island Main 1.5x | Vanilla: which one is it?
[US] Cobalt Island Main 1.5x | Vanilla uses a procedural map of size 3,200 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
How to join
What is the way onto [US] Cobalt Island Main 1.5x | Vanilla?
In the Rust console (F1), enter client.connect 64.20.33.110:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://cobaltgamers.com/ is its website.