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Drill-through Server detail

[STAGING] Test Server

Offline 63.135.78.85:28015 checked 30d ago

Drill-through
FilterServeris [STAGING] Test Server
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #16,674 top 70%
Last wipe 30d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 11:18 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 187 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 120 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 11 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 20 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 28 / 225

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [STAGING] Test Server: what is it?

The rhythm of [STAGING] Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 30 days 7 hours ago.

Wipe day on [STAGING] Test Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 5 hours after it began.

Server details

What is the hosting location of [STAGING] Test Server?

No region appears in what [STAGING] Test Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 63.135.78.85:28015 is its address.

Which Rust version is [STAGING] Test Server on?

Rust network protocol 2634 and build 166065 on Windows is the setup for [STAGING] Test Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is [STAGING] Test Server, and is it online now?

Offline at this refresh: [STAGING] Test Server, last seen 30 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 28 September 2026.

Tags

What do [STAGING] Test Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166065 (Build): Build number 166065; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags [STAGING] Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [STAGING] Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [STAGING] Test Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does [STAGING] Test Server sit among Rust servers?

The seven-day player-hours rank for [STAGING] Test Server is #16,674, inside the top 70% of all ranked servers.

How many players does [STAGING] Test Server carry?

The last sighting of [STAGING] Test Server was 30 days 7 hours ago; it is offline at this refresh.

Settings

What are the settings on [STAGING] Test Server, and its rules?

The name of [STAGING] Test Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

How to join

What is the way onto [STAGING] Test Server?

In the Rust console (F1), enter client.connect 63.135.78.85:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166065,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166065
Build Build number 166065.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.