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Drill-through Server detail

Devblog 240-Meshki

Offline 62.84.33.34:28015 checked 15d ago

Drill-through
FilterServeris Devblog 240-Meshki
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,327 top 71%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:10 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 572 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 363 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 43 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 45 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 119 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 140 / 300

Quick answers

from the figures on this page

Wipe data

When does Devblog 240-Meshki wipe?

The rhythm of Devblog 240-Meshki cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 days 6 hours ago.

Wipe day on Devblog 240-Meshki: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does Devblog 240-Meshki sit?

No region is published by Devblog 240-Meshki. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 62.84.33.34:28015.

What Rust build does Devblog 240-Meshki run?

Rust network protocol 2279 on Windows is the setup for Devblog 240-Meshki. The protocol has to match before you can join; Steam updates it automatically.

Is Devblog 240-Meshki up, and how steady is its uptime?

Offline at this refresh: Devblog 240-Meshki, last seen 15 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 October 2026.

Tags

How should the tags on Devblog 240-Meshki be read?

The game's server browser reads the tags Devblog 240-Meshki publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; v2279 (Protocol): Joining needs your game on protocol 2279; ptrak (Networking): Network layer: RakNet, Rust's default; hab366af3 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Devblog 240-Meshki appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Devblog 240-Meshki: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Player numbers

Where does Devblog 240-Meshki sit among Rust servers?

The seven-day player-hours rank for Devblog 240-Meshki is #15,327, inside the top 71% of all ranked servers.

What is the population of Devblog 240-Meshki?

Devblog 240-Meshki is offline at this refresh; the last contact was 15 days 3 hours ago.

Settings

How is Devblog 240-Meshki configured, and what rules apply?

No gather rate is given in the name of Devblog 240-Meshki. Group limit: not published. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC off.

Connection

What is the way onto Devblog 240-Meshki?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.84.33.34:28015.

Server tags

what each one means

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
v2279
Protocol Joining needs your game on protocol 2279.
ptrak
Networking Network layer: RakNet, Rust's default.

Other

hab366af3
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.