Rust Server Analytics 34,229 players11,595 servers
All servers
Drill-through Server detail

SADLADS TESTING GROUND

Offline 62.68.167.189:28015 checked 17d ago

Drill-through
FilterServeris SADLADS TESTING GROUND
Attributes
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,853 top 72%
Last wipe 20d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 223 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 14 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 18 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 133 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 43 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 41 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for SADLADS TESTING GROUND: what is it?

With too few of its wipes on record, SADLADS TESTING GROUND's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 15 hours ago.

Server

Which location hosts SADLADS TESTING GROUND?

A region is not published by SADLADS TESTING GROUND. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 62.68.167.189:28015.

What Rust build does SADLADS TESTING GROUND run?

On Linux, SADLADS TESTING GROUND runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.

How reliable is SADLADS TESTING GROUND, and is it online now?

Last seen 17 days 3 hours ago, SADLADS TESTING GROUND now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Tags

How should the tags on SADLADS TESTING GROUND be read?

Tags from SADLADS TESTING GROUND, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does SADLADS TESTING GROUND appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count SADLADS TESTING GROUND among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does SADLADS TESTING GROUND sit among Rust servers?

On player hours over seven days, SADLADS TESTING GROUND ranks #15,853, within the top 72% of ranked servers.

How many players does SADLADS TESTING GROUND carry?

No response from SADLADS TESTING GROUND at the latest check, with a last sighting 17 days 3 hours ago.

Map and rules

How is SADLADS TESTING GROUND configured, and what rules apply?

The name of SADLADS TESTING GROUND does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC off.

The map on SADLADS TESTING GROUND: which one is it?

SADLADS TESTING GROUND uses a procedural map of size 4,000 with seed 1234, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to SADLADS TESTING GROUND?

In the Rust console (F1), enter client.connect 62.68.167.189:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Capacity of 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.