nameserver
Offline 62.33.13.161:28015 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 410 / 350 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 206 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 24 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 21 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 126 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 42 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does nameserver wipe?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 41 days 18 hours ago the current world was made.
Server details
Which location hosts nameserver?
No region is published by nameserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 62.33.13.161:28015.
What Rust build does nameserver run?
Rust network protocol 2633 and build 163794 on Windows is the setup for nameserver. Joining requires the same protocol on your game; Steam handles the update.
What uptime does nameserver show, and is it up?
The current status is offline for nameserver, with the last sighting 40 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 17 September 2026.
Lists and tags
Which meanings do the tags on nameserver carry?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature nameserver?
Among the Rust Server Analytics lists nameserver fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does nameserver compare?
On player hours over seven days, nameserver ranks #13,300, within the top – of ranked servers.
How many players does nameserver carry?
The last sighting of nameserver was 40 days 19 hours ago; it is offline at this refresh.
Map and rules
What are the settings on nameserver, and its rules?
No gather rate is given in the name of nameserver. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on nameserver: which one is it?
nameserver uses a procedural map, which the game generates.
Connection
What is the way onto nameserver?
In the Rust console (F1), enter client.connect 62.33.13.161:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.