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Drill-through Server detail

MAP_PREGEN_DO_NOT_JOIN

Offline 62.210.198.82:38115 checked 1h ago

Drill-through
FilterServeris MAP_PREGEN_DO_NOT_JOIN
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,269 top 68%
Last wipe 2h ago no schedule published
Next wipe – too few wipes seen yet

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:07 UTC2h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 283 / 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 361 / 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 902 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 966 / 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 781 / 800

Quick answers

from the figures on this page

Wipe data

When does MAP_PREGEN_DO_NOT_JOIN wipe?

The rhythm of MAP_PREGEN_DO_NOT_JOIN cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 hours ago the current world was made.

Server

What is the hosting location of MAP_PREGEN_DO_NOT_JOIN?

No region is published by MAP_PREGEN_DO_NOT_JOIN. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 62.210.198.82:38115.

What Rust build does MAP_PREGEN_DO_NOT_JOIN run?

Rust network protocol 2635 and build 168909 on Linux is the setup for MAP_PREGEN_DO_NOT_JOIN. Your game must match the protocol to join, and Steam applies that update.

Is MAP_PREGEN_DO_NOT_JOIN up, and how steady is its uptime?

Last seen 1 hours ago, MAP_PREGEN_DO_NOT_JOIN now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 24 September 2026.

Tags

Which meanings do the tags on MAP_PREGEN_DO_NOT_JOIN carry?

gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags MAP_PREGEN_DO_NOT_JOIN publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature MAP_PREGEN_DO_NOT_JOIN?

The following Rust Server Analytics lists count MAP_PREGEN_DO_NOT_JOIN among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Where does MAP_PREGEN_DO_NOT_JOIN sit among Rust servers?

Player hours for the last seven days place MAP_PREGEN_DO_NOT_JOIN at #15,269, in the top 68% of the ranked field.

What is the population of MAP_PREGEN_DO_NOT_JOIN?

No response from MAP_PREGEN_DO_NOT_JOIN at the latest check, with a last sighting 1 hours ago. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does MAP_PREGEN_DO_NOT_JOIN use?

The name of MAP_PREGEN_DO_NOT_JOIN does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for MAP_PREGEN_DO_NOT_JOIN?

The game generates a procedural map for MAP_PREGEN_DO_NOT_JOIN.

How to join

How can a player join MAP_PREGEN_DO_NOT_JOIN?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.210.198.82:38115.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players 0 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.