DS_TEST
Offline 62.171.228.76:28915 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 401 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 338 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 46 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 150 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does DS_TEST wipe?
With too few of its wipes on record, DS_TEST's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 29 days 4 hours.
Server
In which region does DS_TEST sit?
A region is not published by DS_TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 62.171.228.76:28915.
Which Rust version is DS_TEST on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on DS_TEST. The protocol has to match before you can join; Steam updates it automatically.
Is DS_TEST up, and how steady is its uptime?
Last seen 29 days 4 hours ago, DS_TEST now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 30 September 2026.
Lists and tags
How should the tags on DS_TEST be read?
Tags from DS_TEST, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature DS_TEST?
These Rust Server Analytics lists include DS_TEST: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does DS_TEST compare?
On player hours over seven days, DS_TEST ranks #16,842, within the top 70% of ranked servers.
What is the population of DS_TEST?
The last sighting of DS_TEST was 29 days 4 hours ago; it is offline at this refresh.
Settings
What are the settings on DS_TEST, and its rules?
No gather rate is given in the name of DS_TEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on DS_TEST: which one is it?
A procedural map, generated by the game, runs on DS_TEST.
Connection
How can a player join DS_TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.171.228.76:28915.