Rust Server Analytics 69,594 players11,814 servers
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Drill-through Server detail

code rust

Offline 62.122.130.163:28015 checked 24d ago

Drill-through
FilterServeris code rust
Attributes
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #14,498 top 64%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep5 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 23:52 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 524 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 431 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 61 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 63 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 165 / 200

Quick answers

from the figures on this page

Wipe data

When does code rust wipe?

With too few of its wipes on record, code rust's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 24 days 13 hours ago the current world was made.

On code rust, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

In which region does code rust sit?

No region is published by code rust. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 62.122.130.163:28015.

What Rust build does code rust run?

Rust network protocol 2634 and build 166652 on Windows is the setup for code rust. The protocol has to match before you can join; Steam updates it automatically.

What uptime does code rust show, and is it up?

The current status is offline for code rust, with the last sighting 24 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on code rust be read?

gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Player slots: 15; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags code rust publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does code rust appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists code rust fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does code rust hold in the server rankings?

Player hours for the last seven days place code rust at #14,498, in the top 64% of the ranked field.

What is the population of code rust?

No response from code rust at the latest check, with a last sighting 24 days 12 hours ago.

Map and rules

What are the settings on code rust, and its rules?

The name of code rust does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on code rust: which one is it?

The game generates a procedural map for code rust.

How to join

How do you connect to code rust?

In the Rust console (F1), enter client.connect 62.122.130.163:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Player slots: 15.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.