ServerName
Offline 62.118.66.6:28015 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 237 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 138 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 30 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does ServerName wipe?
With too few of its wipes on record, ServerName's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 9 hours ago the current world was made.
Server
In which region does ServerName sit?
A region is not published by ServerName. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 62.118.66.6:28015 is its address.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
What uptime does ServerName show, and is it up?
Last seen 31 days 7 hours ago, ServerName now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 27 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on ServerName carry?
Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ServerName appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does ServerName sit among Rust servers?
The seven-day player-hours rank for ServerName is #14,546, inside the top 61% of all ranked servers.
What is the population of ServerName?
ServerName is offline at this refresh; the last contact was 31 days 7 hours ago.
Settings
What are the settings on ServerName, and its rules?
Gather rate is not mentioned in the name of ServerName. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on ServerName: which one is it?
ServerName uses a procedural map, which the game generates.
Connection
How can a player join ServerName?
In the Rust console (F1), enter client.connect 62.118.66.6:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.