ServerName
Offline 62.118.66.23:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 226 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 196 / 225 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 20 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 100 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ServerName: what is it?
With too few of its wipes on record, ServerName's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 17 days 16 hours ago.
Server
Which location hosts ServerName?
No region appears in what ServerName publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 62.118.66.23:28015.
What Rust build does ServerName run?
On Windows, ServerName runs Rust network protocol 2634 and build 167584. Your game must match the protocol to join, and Steam applies that update.
How reliable is ServerName, and is it online now?
Last seen 16 days 18 hours ago, ServerName now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on ServerName be read?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerName?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
The seven-day player-hours rank for ServerName is #13,810, inside the top 63% of all ranked servers.
What is the population of ServerName?
No response from ServerName at the latest check, with a last sighting 16 days 18 hours ago.
Map and rules
What settings and rules does ServerName use?
Gather rate is not mentioned in the name of ServerName. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for ServerName?
A procedural map, generated by the game, runs on ServerName.
Connection
How can a player join ServerName?
In the Rust console (F1), enter client.connect 62.118.66.23:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.