nameserver
Offline 62.109.166.241:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 323 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 201 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 26 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 56 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 72 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does nameserver wipe?
Too few wipes on record for nameserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 9 hours ago.
Server details
What is the hosting location of nameserver?
No region appears in what nameserver publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 62.109.166.241:28015.
Which Rust version is nameserver on?
Rust network protocol 2634 and build 167781 on Windows is the setup for nameserver. Joining requires the same protocol on your game; Steam handles the update.
What uptime does nameserver show, and is it up?
Offline at this refresh: nameserver, last seen 6 days 5 hours ago. 2% uptime over the last 7 full days, equal to 4 of 168 hours. It entered Rust Server Analytics records on 2 October 2026.
Tags
What do nameserver's tags stand for?
Tags from nameserver, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does nameserver appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists nameserver fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does nameserver compare?
On player hours over seven days, nameserver ranks #11,982, within the top 54% of ranked servers.
At what level does nameserver run its population?
No response from nameserver at the latest check, with a last sighting 6 days 5 hours ago. The seven-day mean is 1 players, against a peak of 1.
Map and rules
What settings and rules does nameserver use?
The name of nameserver does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
The map on nameserver: which one is it?
A procedural map, generated by the game, runs on nameserver.
How to join
How can a player join nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 62.109.166.241:28015.