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Drill-through Server detail

A Rust Server

Online 61.245.144.125:25015 checked 12m ago

Drill-through
FilterServeris A Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,268 top 68%
Last wipe 16d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:08 UTC10d ago 1 – running 0
Sat 17 Oct, 10:33 UTC12d ago 1 halved by day 1 2.1 days 0
Thu 15 Oct, 08:12 UTC14d ago 0 – 2.1 days 0
Wed 14 Oct, 11:47 UTC15d ago 1 – 0.9 days 0
Tue 13 Oct, 10:45 UTC16d ago 1 – 1 days 0
Sun 11 Oct, 13:44 UTC18d ago 1 – 1.9 days 1
Sun 11 Oct, 07:21 UTC18d ago 1 – 0.3 days 0
Wed 7 Oct, 14:21 UTC22d ago 2 halved by day 1 3.7 days 0
Tue 6 Oct, 09:05 UTC23d ago 2 – 1.2 days 0
Sun 4 Oct, 08:32 UTC25d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 222 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 295 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 766 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 869 / 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 713 / 800

Quick answers

from the figures on this page

Wipe cycle

When does A Rust Server wipe?

No next wipe can be predicted for A Rust Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 16 days 10 hours.

Wipe day on A Rust Server: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 23 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

Which location hosts A Rust Server?

A region is not published by A Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 61.245.144.125:25015.

What Rust build does A Rust Server run?

On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

What uptime does A Rust Server show, and is it up?

As of the latest refresh, A Rust Server is online. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on A Rust Server be read?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does A Rust Server compare?

The seven-day player-hours rank for A Rust Server is #15,268, inside the top 68% of all ranked servers.

What is the population of A Rust Server?

Of 40 slots, 0 are filled on A Rust Server at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

How is A Rust Server configured, and what rules apply?

No gather rate is given in the name of A Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on A Rust Server: which one is it?

The game generates a procedural map for A Rust Server.

Connection

How can a player join A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 61.245.144.125:25015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.