Local_Offline_Server
Offline 61.239.238.181:28015 checked 44d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 30 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Local_Offline_Server wipe?
The rhythm of Local_Offline_Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 44 days 19 hours ago.
Server details
In which region does Local_Offline_Server sit?
No region appears in what Local_Offline_Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 61.239.238.181:28015 is its address.
What Rust build does Local_Offline_Server run?
Rust network protocol 2633 and build 163794 on Windows is the setup for Local_Offline_Server. Your game must match the protocol to join, and Steam applies that update.
What uptime does Local_Offline_Server show, and is it up?
Last seen 44 days 15 hours ago, Local_Offline_Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 14 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Local_Offline_Server carry?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags Local_Offline_Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Local_Offline_Server?
The following Rust Server Analytics lists count Local_Offline_Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Local_Offline_Server hold in the server rankings?
On player hours over seven days, Local_Offline_Server ranks #12,900, within the top – of ranked servers.
At what level does Local_Offline_Server run its population?
No response from Local_Offline_Server at the latest check, with a last sighting 44 days 15 hours ago.
Map and rules
What settings and rules does Local_Offline_Server use?
The name of Local_Offline_Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.
What is the map for Local_Offline_Server?
Local_Offline_Server uses a procedural map, which the game generates.
How to join
How can a player join Local_Offline_Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 61.239.238.181:28015.