Rust Server Analytics 31,247 players11,636 servers
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Drill-through Server detail

My Solo Server

Offline 61.21.196.109:28015 checked 32d ago

Drill-through
FilterServeris My Solo Server
Attributes
pve
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,758 top 71%
Last wipe 32d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep27 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 15:56 UTC32d ago 0 – running 1
Sun 13 Sep, 13:58 UTC45d ago 1 held half 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 32 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 6 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 29 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 31 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 17 / 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

When does My Solo Server wipe?

With too few of its wipes on record, My Solo Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 32 days 13 hours ago.

On My Solo Server, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does My Solo Server sit?

No region appears in what My Solo Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 61.21.196.109:28015 is its address.

What Rust build does My Solo Server run?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on My Solo Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Solo Server, and is it online now?

Last seen 32 days 13 hours ago, My Solo Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Tags

Which meanings do the tags on My Solo Server carry?

The game's server browser reads the tags My Solo Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^p (PvE): Player combat is off; the world supplies the danger. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Solo Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Solo Server among their servers: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Solo Server compare?

The seven-day player-hours rank for My Solo Server is #16,758, inside the top 71% of all ranked servers.

At what level does My Solo Server run its population?

The last sighting of My Solo Server was 32 days 13 hours ago; it is offline at this refresh.

Map and rules

How is My Solo Server configured, and what rules apply?

Gather rate is not mentioned in the name of My Solo Server. The default group cap of 8 players applies. It runs pve, no fighting other players. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Solo Server?

The game generates a procedural map for My Solo Server.

How to join

How do you connect to My Solo Server?

In the Rust console (F1), enter client.connect 61.21.196.109:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.