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Drill-through Server detail

TEST SERVER

Offline 61.105.188.200:28015 checked 41d ago

Drill-through
FilterServeris TEST SERVER
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,478 top 70%
Last wipe 46d ago biweekly schedule
Next wipe 6d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 265 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 72 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average 98 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 34 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 10 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 44 on average 50 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TEST SERVER: what is it?

The estimate for TEST SERVER's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 46 days 13 hours. Its tags publish a wipe schedule of every two weeks.

Server

Which location hosts TEST SERVER?

No region appears in what TEST SERVER publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 61.105.188.200:28015 is its address.

What Rust build does TEST SERVER run?

Rust network protocol 2633 and build 163794 on Windows is the setup for TEST SERVER. The protocol has to match before you can join; Steam updates it automatically.

Is TEST SERVER up, and how steady is its uptime?

The current status is offline for TEST SERVER, with the last sighting 41 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

Which meanings do the tags on TEST SERVER carry?

The game's server browser reads the tags TEST SERVER publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TEST SERVER appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TEST SERVER among their servers: Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does TEST SERVER hold in the server rankings?

The seven-day player-hours rank for TEST SERVER is #15,478, inside the top 70% of all ranked servers.

How many players does TEST SERVER carry?

No response from TEST SERVER at the latest check, with a last sighting 41 days 10 hours ago.

Settings

What are the settings on TEST SERVER, and its rules?

The name of TEST SERVER does not state a gather rate. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

The map on TEST SERVER: which one is it?

A procedural map of size 2,000 with seed 4, generated by the game, runs on TEST SERVER. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join TEST SERVER?

In the Rust console (F1), enter client.connect 61.105.188.200:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.