TEST SERVER
Offline 61.105.188.194:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Wednesday 4 November, 07:54 UTC, in 5d 15h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 174 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 305 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 60 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 64 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 79 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 47 on average | 28 / 250 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TEST SERVER wipe?
An estimate from biweekly: 14 days after its last wipe gives TEST SERVER's next wipe. Wednesday 4 November at 07:54 UTC is when its next wipe is due. 36 days 8 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.
Server
In which region does TEST SERVER sit?
No region appears in what TEST SERVER publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 61.105.188.194:28015.
What Rust build does TEST SERVER run?
Rust network protocol 2633 and build 163794 on Windows is the setup for TEST SERVER. Your game must match the protocol to join, and Steam applies that update.
What uptime does TEST SERVER show, and is it up?
The current status is offline for TEST SERVER, with the last sighting 35 days 23 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 23 September 2026.
Lists and tags
Which meanings do the tags on TEST SERVER carry?
The game's server browser reads the tags TEST SERVER publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TEST SERVER?
These Rust Server Analytics lists include TEST SERVER: Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Against other Rust servers, how does TEST SERVER compare?
Player hours for the last seven days place TEST SERVER at #15,459, in the top 71% of the ranked field.
At what level does TEST SERVER run its population?
No response from TEST SERVER at the latest check, with a last sighting 35 days 23 hours ago.
Map and rules
How is TEST SERVER configured, and what rules apply?
No gather rate is given in the name of TEST SERVER. The default group cap of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on TEST SERVER: which one is it?
A procedural map of size 3,500 with seed 4, generated by the game, runs on TEST SERVER. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to TEST SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 61.105.188.194:28015.