TestServer
Offline 60.56.65.96:28015 checked 25d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 530 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 358 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 44 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 152 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 79 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does TestServer wipe?
With too few of its wipes on record, TestServer's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 12 hours.
Server
Which location hosts TestServer?
A region is not published by TestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 60.56.65.96:28015.
What Rust build does TestServer run?
Rust network protocol 2634 and build 166494 on Windows is the setup for TestServer. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TestServer show, and is it up?
Last seen 25 days 18 hours ago, TestServer now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.
Tags
How should the tags on TestServer be read?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags TestServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TestServer appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TestServer among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does TestServer sit among Rust servers?
Player hours for the last seven days place TestServer at #13,818, in the top 60% of the ranked field.
What is the population of TestServer?
TestServer is offline at this refresh; the last contact was 25 days 18 hours ago.
Settings
How is TestServer configured, and what rules apply?
The name of TestServer does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for TestServer?
TestServer uses a procedural map, which the game generates.
Connection
How do you connect to TestServer?
In the Rust console (F1), enter client.connect 60.56.65.96:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.