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Drill-through Server detail

TestServer

Offline 60.56.65.96:28015 checked 25d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,818 top 60%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 530 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 358 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 36 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 44 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 152 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 79 / 100

Quick answers

from the figures on this page

Wipe cycle

When does TestServer wipe?

With too few of its wipes on record, TestServer's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 12 hours.

Server

Which location hosts TestServer?

A region is not published by TestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 60.56.65.96:28015.

What Rust build does TestServer run?

Rust network protocol 2634 and build 166494 on Windows is the setup for TestServer. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TestServer show, and is it up?

Last seen 25 days 18 hours ago, TestServer now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Tags

How should the tags on TestServer be read?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags TestServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TestServer appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TestServer among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does TestServer sit among Rust servers?

Player hours for the last seven days place TestServer at #13,818, in the top 60% of the ranked field.

What is the population of TestServer?

TestServer is offline at this refresh; the last contact was 25 days 18 hours ago.

Settings

How is TestServer configured, and what rules apply?

The name of TestServer does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for TestServer?

TestServer uses a procedural map, which the game generates.

Connection

How do you connect to TestServer?

In the Rust console (F1), enter client.connect 60.56.65.96:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build Build number 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.