地图生成
Offline EA 60.4.9.141:27015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 16:14 UTC, in 3d 17h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3d 17h | Sun 1 Nov, 16:14 UTC | its own |
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 10d 17h | Sun 8 Nov, 16:14 UTC | its own |
| 17d 17h | Sun 15 Nov, 16:14 UTC | its own |
| 24d 17h | Sun 22 Nov, 16:14 UTC | its own |
| 31d 17h | Sun 29 Nov, 16:14 UTC | its own |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 38d 17h | Sun 6 Dec, 16:14 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:14 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 29 / 100 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 19 on average | 0 / 200 |
| 〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门| | EA · groups of 30+ · weekly · 3 on average | 3 / 200 |
| 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 | EA · groups of 8+ · weekly · 1 on average | 1 / 200 |
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 184 on average | 9 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 14 / 550 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for 地图生成: what is it?
The prediction follows its tag, because too few of 地图生成's wipes are on record to confirm the schedule. A wipe is scheduled for Sunday 1 November at 16:14 UTC, according to this server's cycle. The current world dates from 3 days 6 hours. The tags list a wipe schedule of one week.
Wipe day on 地图生成: what should you expect?
Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 0 hours after it began.
Server
What is the hosting location of 地图生成?
Its EA tag puts 地图生成 in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 60.4.9.141:27015.
Which Rust version is 地图生成 on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on 地图生成. Your game must match the protocol to join, and Steam applies that update.
How reliable is 地图生成, and is it online now?
Offline at this refresh: 地图生成, last seen 3 days 5 hours ago. Of 96 hours in the last 4 full days, 2 were up: 2%. The first sighting of it by Rust Server Analytics was on 23 October 2026.
Tags
What do 地图生成's tags stand for?
The game's server browser reads the tags 地图生成 publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EA (East Asia): The server browser files it under East Asia. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does 地图生成 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count 地图生成 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
What position does 地图生成 hold in the server rankings?
地图生成 holds #11,550 on seven-day player hours and #469 in Asia, inside the top 52% of the ranked field.
How many players does 地图生成 carry?
The last sighting of 地图生成 was 3 days 5 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 3.
Settings
What are the settings on 地图生成, and its rules?
Gather rate is not mentioned in the name of 地图生成. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for 地图生成?
The game generates a procedural map of size 3,700 with seed 129304965 for 地图生成. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join 地图生成?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 60.4.9.141:27015.