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Drill-through Server detail

Rust Server [DOCKER]

Online 60.174.169.209:28015 checked 10m ago

Drill-through
FilterServeris Rust Server [DOCKER]
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,353 top 69%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:30 UTC3d ago 0 – running 0
Fri 16 Oct, 15:18 UTC12d ago 0 – 8.6 days 0
Thu 15 Oct, 16:42 UTC13d ago 0 – 0.9 days 0
Tue 13 Oct, 14:41 UTC15d ago 0 – 2.1 days 0
Thu 1 Oct, 12:14 UTC27d ago 0 – 12.1 days 0
Sat 19 Sep, 15:41 UTC39d ago 0 – 11.9 days 0
Thu 17 Sep, 09:29 UTC41d ago 0 – 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 166 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 119 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 18 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 25 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Server [DOCKER]: what is it?

With irregular wipe times, Rust Server [DOCKER] offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 3 days 21 hours.

Wipe day on Rust Server [DOCKER]: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts Rust Server [DOCKER]?

A region is not published by Rust Server [DOCKER]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 60.174.169.209:28015 is its address.

Which Rust version is Rust Server [DOCKER] on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rust Server [DOCKER]. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Rust Server [DOCKER], and is it online now?

The current status of Rust Server [DOCKER] is online. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Tags

What do Rust Server [DOCKER]'s tags stand for?

Tags from Rust Server [DOCKER], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Server [DOCKER]?

These Rust Server Analytics lists include Rust Server [DOCKER]: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Rust Server [DOCKER] hold in the server rankings?

On player hours over seven days, Rust Server [DOCKER] ranks #15,353, within the top 69% of ranked servers.

How many players does Rust Server [DOCKER] carry?

Population at the current refresh: 0 players on Rust Server [DOCKER], against 500 slots. Averaged across seven days, the population is 0 players.

Map and rules

How is Rust Server [DOCKER] configured, and what rules apply?

No gather rate is given in the name of Rust Server [DOCKER]. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Rust Server [DOCKER]: which one is it?

Rust Server [DOCKER] uses a procedural map, which the game generates.

How to join

How do you connect to Rust Server [DOCKER]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 60.174.169.209:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.