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[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21

Offline EA 58.191.44.84:28015 checked 22h ago

Drill-through
FilterServeris [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|…
Attributes
trio weekly wipes vanillaoxide
Last refreshed
Players now 0/ 180
7-day average 30 peak 158
Rank #570 top 3% · #22 in EA
Last wipe 7d ago weekly schedule
Next wipe 6d 4h Wed 4 Nov, 02:46 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246823:0004:0009:0014:0019:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0004:0009:0014:0019:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers, top 4% in EA, and #54 of the trio servers (top 9%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 02:46 UTC, in 6d 4h. Every Wednesday at 02:46 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak178players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
6d 4hWed 4 Nov, 02:46 UTCits own
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
13d 4hWed 11 Nov, 02:46 UTCits own
20d 4hWed 18 Nov, 02:46 UTCits own
27d 4hWed 25 Nov, 02:46 UTCits own
34d 4hWed 2 Dec, 02:46 UTCits own
35d 20hThu 3 Dec, 19:00 UTCFW force wipe
41d 4hWed 9 Dec, 02:46 UTCits own

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 178, 11 hours in, with 32 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 02:46 UTC7d ago 178+32 queue – running 0
Wed 14 Oct, 02:46 UTC14d ago 179+31 queue halved by day 2 7 days 0
Wed 7 Oct, 02:46 UTC21d ago 178+35 queue halved by day 3 7 days 0
Fri 2 Oct, 02:45 UTC26d ago 150+10 queue halved by day 3 5 days 1
Thu 1 Oct, 18:26 UTC FW27d ago 150+10 queue – 0.3 days 3
Wed 23 Sep, 02:46 UTC35d ago 180+36 queue halved by day 4 8.7 days 2
Wed 16 Sep, 01:35 UTC42d ago 164+46 queue halved by day 3 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
小海螺10.28号|14点新档|三人游玩 EA · trio · weekly · 28 on average 52 / 300
『元宇宙』10.27号新开/独狼/三人/萌新服 EA · trio · weekly · 27 on average 0 / 200
『大世界』10.28号/18:00新开/三人行/萌新入门服 EA · trio · weekly · 25 on average 50 / 200
灰太狼10.24号|14:00清档|三人行|新人必选 EA · trio · weekly · 17 on average 0 / 300
捣蛋鬼|10.27号14:00清档|三人行|新人必选 EA · trio · weekly · 16 on average 2 / 300
【南枫】 10.26| 新档 | 三人 | 独狼萌新 | 新手入 EA · trio · weekly · 15 on average 2 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21: what is it?

[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 follows a wipe rhythm of every Wednesday at 02:46 UTC. Wednesday 4 November at 02:46 UTC is the date the next wipe falls on. The current world dates from 7 days 19 hours. The tags list a wipe schedule of one week.

On [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21, what happens on wipe day?

The average busiest count over recent wipes is 178 players. With 32 more in the queue, the latest wipe peaked 11 hours after the wipe. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server

Which location hosts [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?

In Asia, according to its EA tag, sits [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 58.191.44.84:28015.

What Rust build does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 run?

On Linux, [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21, and is it online now?

Last seen 22 hours ago, [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 now reports offline. The uptime it reports puts the last restart at about 2 hours ago. 99% uptime over the last 7 full days, equal to 166 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 perform well?

Over 48 hours the average held at 45 server fps, and the minimum was 26. At its highest the entity count was 132,555, including buildings, deployables and all else. Memory use reached 3,649 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21's tags stand for?

The game's server browser reads the tags [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 publishes: gmvanilla (Game mode): The vanilla survival format; mp180 (Max players): 180 slots in total; ts3 (Group limit): The cap is 3 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EA (East Asia): Its browser listing sits in East Asia; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?

Among the Rust Server Analytics lists [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 fits are: Community Rust servers, live, Trio Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Average players: 25+ on average.

Who operates [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?

2 other servers we track publish a sorayu.me hostname too, and so does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21, which points to a shared operator.

Player numbers

Against other Rust servers, how does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 compare?

[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 holds #570 on seven-day player hours and #22 in Asia, inside the top 3% of the ranked field. Within the trio segment, its position is #54.

At what level does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 run its population?

No response from [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 at the latest check, with a last sighting 22 hours ago. Seven-day figures: an average of 30 players and a peak of 158. Across the last 48 hours, 00:00 UTC shows the highest average: 5 players.

Settings

How is [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21 configured, and what rules apply?

Gather rate is not mentioned in the name of [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21. A maximum of 3 players per group is set (trio). It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Plugins from Oxide are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21: which one is it?

Size 3,900: a custom map runs on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21, with its file published for download here.

Connection

How can a player join [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/21?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 58.191.44.84:28015. Find it online at https://sorayu.me/.

Server tags

what each one means

Published as mp180,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts3,^o,rustmaps

Game

gmvanilla
Game mode The vanilla survival format.
mp180
Max players 180 slots in total.
ts3
Group limit The cap is 3 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

EA
East Asia Its browser listing sits in East Asia.

Other

rustmaps
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.