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Drill-through Server detail

RUST PVE [RU] staging

Offline 57.129.14.116:28115 checked 8h ago

Drill-through
FilterServeris RUST PVE [RU] staging
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak 1
Rank #14,326 top 64%
Last wipe 8h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:09 UTC8h ago – – running 1
Fri 23 Oct, 15:34 UTC5d ago 1 – – 0
Fri 16 Oct, 05:52 UTC13d ago 1 halved by day 3 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 562 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 423 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 154 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 184 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 333 / 225

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RUST PVE [RU] staging wipe?

With irregular wipe times, RUST PVE [RU] staging offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 hours ago the current world was made.

On RUST PVE [RU] staging, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server details

What is the hosting location of RUST PVE [RU] staging?

The name of RUST PVE [RU] staging points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 57.129.14.116:28115 is its address.

Which Rust version is RUST PVE [RU] staging on?

On Windows, RUST PVE [RU] staging runs Rust network protocol 2635 and build 169621. Your game must match the protocol to join, and Steam applies that update.

What uptime does RUST PVE [RU] staging show, and is it up?

The current status is offline for RUST PVE [RU] staging, with the last sighting 8 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. The first sighting of it by Rust Server Analytics was on 14 October 2026.

Lists and tags

What do RUST PVE [RU] staging's tags stand for?

The game's server browser reads the tags RUST PVE [RU] staging publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs169621 (Build): Build number 169621; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RUST PVE [RU] staging appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RUST PVE [RU] staging among their servers: EU Rust servers: live population data and Community Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does RUST PVE [RU] staging sit among Rust servers?

On player hours over seven days, RUST PVE [RU] staging ranks #14,326, within the top 64% of ranked servers.

What is the population of RUST PVE [RU] staging?

No response from RUST PVE [RU] staging at the latest check, with a last sighting 8 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What settings and rules does RUST PVE [RU] staging use?

The name of RUST PVE [RU] staging does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RUST PVE [RU] staging: which one is it?

The game generates a procedural map for RUST PVE [RU] staging.

Connection

How do you connect to RUST PVE [RU] staging?

In the Rust console (F1), enter client.connect 57.129.14.116:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs169621,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs169621
Build Build number 169621.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.