RUST PVE [RU] staging
Offline 57.129.14.116:28115 checked 8h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:09 UTC8h ago | – | – | running | 1 |
| Fri 23 Oct, 15:34 UTC5d ago | 1 | – | – | 0 |
| Fri 16 Oct, 05:52 UTC13d ago | 1 | halved by day 3 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 562 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 154 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 184 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 333 / 225 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RUST PVE [RU] staging wipe?
With irregular wipe times, RUST PVE [RU] staging offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 hours ago the current world was made.
On RUST PVE [RU] staging, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 3.
Server details
What is the hosting location of RUST PVE [RU] staging?
The name of RUST PVE [RU] staging points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 57.129.14.116:28115 is its address.
Which Rust version is RUST PVE [RU] staging on?
On Windows, RUST PVE [RU] staging runs Rust network protocol 2635 and build 169621. Your game must match the protocol to join, and Steam applies that update.
What uptime does RUST PVE [RU] staging show, and is it up?
The current status is offline for RUST PVE [RU] staging, with the last sighting 8 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. The first sighting of it by Rust Server Analytics was on 14 October 2026.
Lists and tags
What do RUST PVE [RU] staging's tags stand for?
The game's server browser reads the tags RUST PVE [RU] staging publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs169621 (Build): Build number 169621; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RUST PVE [RU] staging appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RUST PVE [RU] staging among their servers: EU Rust servers: live population data and Community Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Where does RUST PVE [RU] staging sit among Rust servers?
On player hours over seven days, RUST PVE [RU] staging ranks #14,326, within the top 64% of ranked servers.
What is the population of RUST PVE [RU] staging?
No response from RUST PVE [RU] staging at the latest check, with a last sighting 8 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What settings and rules does RUST PVE [RU] staging use?
The name of RUST PVE [RU] staging does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RUST PVE [RU] staging: which one is it?
The game generates a procedural map for RUST PVE [RU] staging.
Connection
How do you connect to RUST PVE [RU] staging?
In the Rust console (F1), enter client.connect 57.129.14.116:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.