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Drill-through Server detail

#1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10

Online 57.128.5.43:20003 checked 8m ago

Drill-through
FilterServeris #1 OuTPlay | X2 | Raidable Bases | Bi-Wee…
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #12,390 top 56%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:47 UTC4d ago 1 – running 0
Mon 12 Oct, 09:21 UTC15d ago 1 halved by day 1 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 730 on average 432 / 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 546 on average 272 / 300
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 353 on average 120 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 325 on average 84 / 150
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average 24 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 299 on average 144 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 wipe?

The rhythm of #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 4 days 9 hours.

On #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 2 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 1.

Server details

Which location hosts #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

A region is not published by #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 57.128.5.43:20003.

Which Rust version is #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 on?

On Windows, #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 runs Rust network protocol 2635 and build 167398. Your game must match the protocol to join, and Steam applies that update.

What uptime does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 show, and is it up?

The current status of #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 is online. The uptime it reports puts the last restart at about 1 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 perform well?

Over 48 hours the average held at 30 server fps, and the minimum was 29. Entity count reached 124,645, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,670 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10's tags stand for?

Tags from #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Against other Rust servers, how does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 compare?

On player hours over seven days, #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 ranks #12,390, within the top 56% of ranked servers.

At what level does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 run its population?

Of 100 slots, 0 are filled on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 at this refresh. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 16:00 UTC, at an average of 1 players.

Settings

How is #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 configured, and what rules apply?

#1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 names a 2x gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10: which one is it?

#1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 uses a procedural map of size 4,500 with seed 450159596, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

In the Rust console (F1), enter client.connect 57.128.5.43:20003. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://team-outplay.wixsite.com/outplay-tm is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.