SiliconDude STAGE2 Livestock
Online 57.128.22.198:28515 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 21:10 UTC41d ago | 0 | – | running | 0 |
| Thu 17 Sep, 02:32 UTC42d ago | 1 | – | 0.8 days | 0 |
| Tue 15 Sep, 20:45 UTC43d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 141 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 19 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 11 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 18 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for SiliconDude STAGE2 Livestock: what is it?
With irregular wipe times, SiliconDude STAGE2 Livestock offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 2 hours ago.
Wipe day on SiliconDude STAGE2 Livestock: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does SiliconDude STAGE2 Livestock sit?
A region is not published by SiliconDude STAGE2 Livestock. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 57.128.22.198:28515.
Which Rust version is SiliconDude STAGE2 Livestock on?
The platform is Windows, with Rust network protocol 2635 and build 169070 running on SiliconDude STAGE2 Livestock. The protocol has to match before you can join; Steam updates it automatically.
How reliable is SiliconDude STAGE2 Livestock, and is it online now?
SiliconDude STAGE2 Livestock reports online at the current check. Its reported uptime indicates a restart roughly 4 days 9 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on SiliconDude STAGE2 Livestock stable?
Server fps averaged 69 over the last 48 hours, with a floor of 61. Entity count reached 134,000, covering buildings, deployables and the rest of the world. Peak memory was 3,654 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do SiliconDude STAGE2 Livestock's tags stand for?
Tags from SiliconDude STAGE2 Livestock, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169070 (Build): Build number 169070; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does SiliconDude STAGE2 Livestock appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count SiliconDude STAGE2 Livestock among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does SiliconDude STAGE2 Livestock compare?
On player hours over seven days, SiliconDude STAGE2 Livestock ranks #14,954, within the top 67% of ranked servers.
At what level does SiliconDude STAGE2 Livestock run its population?
Population at the current refresh: 0 players on SiliconDude STAGE2 Livestock. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What are the settings on SiliconDude STAGE2 Livestock, and its rules?
No gather rate is given in the name of SiliconDude STAGE2 Livestock. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the map for SiliconDude STAGE2 Livestock?
SiliconDude STAGE2 Livestock uses a procedural map of size 5,000, generated by the game.
Connection
How can a player join SiliconDude STAGE2 Livestock?
In the Rust console (F1), enter client.connect 57.128.22.198:28515. Launch Rust on this page also works, opening Rust through Steam and connecting you.