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Drill-through Server detail

[UA] TEST U DIE ;)

Offline 57.128.210.53:28067 checked 20d ago

Drill-through
FilterServeris [UA] TEST U DIE ;)
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,929 top 72%
Last wipe 22d ago weekly schedule
Next wipe 5d 16h Tue 3 Nov, 12:21 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 12:21 UTC, in 5d 16h. Its weekly schedule tag · low confidence

usual gap2.6 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

InWhen, UTCKind
5d 16hTue 3 Nov, 12:21 UTCits own
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
12d 16hTue 10 Nov, 12:21 UTCits own
19d 16hTue 17 Nov, 12:21 UTCits own
26d 16hTue 24 Nov, 12:21 UTCits own
33d 16hTue 1 Dec, 12:21 UTCits own
35d 23hThu 3 Dec, 19:00 UTCFW force wipe
40d 16hTue 8 Dec, 12:21 UTCits own

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:21 UTC22d ago 1 – running 0
Mon 5 Oct, 10:36 UTC23d ago 1 – 1.1 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 2 held half 3.7 days 0
Mon 28 Sep, 12:49 UTC30d ago 2 halved by day 2 3.2 days 1
Sat 26 Sep, 20:12 UTC31d ago 2 – 1.7 days 0
Thu 24 Sep, 06:50 UTC34d ago 4 halved by day 1 2.6 days 0
Tue 22 Sep, 19:54 UTC35d ago 4 – 1.5 days 0
Mon 14 Sep, 16:50 UTC44d ago 1 halved by day 3 8.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 5 / 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 15 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average 33 / 100

Quick answers

from the figures on this page

Wipe data

When does [UA] TEST U DIE ;) wipe?

The tag sets the prediction: too few of [UA] TEST U DIE ;)'s wipes are on record to confirm its schedule. Tuesday 3 November at 12:21 UTC is the date the next wipe falls on. The current world dates from 22 days 6 hours. Its tags carry a weekly wipe schedule.

Wipe day on [UA] TEST U DIE ;): what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 1.5.

Server details

In which region does [UA] TEST U DIE ;) sit?

No region appears in what [UA] TEST U DIE ;) publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 57.128.210.53:28067 is its address.

Which Rust version is [UA] TEST U DIE ;) on?

On Linux, [UA] TEST U DIE ;) runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

Is [UA] TEST U DIE ;) up, and how steady is its uptime?

Last seen 20 days 16 hours ago, [UA] TEST U DIE ;) now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on [UA] TEST U DIE ;) be read?

Tags from [UA] TEST U DIE ;), as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): 200 slots in total; ts32 (Group limit): The cap is 32 players per team; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [UA] TEST U DIE ;)?

The following Rust Server Analytics lists count [UA] TEST U DIE ;) among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Where does [UA] TEST U DIE ;) sit among Rust servers?

Player hours for the last seven days place [UA] TEST U DIE ;) at #15,929, in the top 72% of the ranked field.

At what level does [UA] TEST U DIE ;) run its population?

The last sighting of [UA] TEST U DIE ;) was 20 days 16 hours ago; it is offline at this refresh.

Map and rules

How is [UA] TEST U DIE ;) configured, and what rules apply?

No gather rate is given in the name of [UA] TEST U DIE ;). A maximum of 32 players per group applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [UA] TEST U DIE ;)?

The game generates a procedural map of size 4,500 with seed 831201459 for [UA] TEST U DIE ;). Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to [UA] TEST U DIE ;)?

In the Rust console (F1), enter client.connect 57.128.210.53:28067. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/Jxqy3KceWH is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,gmrust,cs166652,ts32,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players 200 slots in total.
ts32
Group limit The cap is 32 players per team.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.