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Drill-through Server detail

RUSTTEMA | DEV

Online 54.38.113.236:28115 checked 14m ago

Drill-through
FilterServeris RUSTTEMA | DEV
Attributes
quad moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #14,843 top 67%
Last wipe 7d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 67% of all ranked servers, and #599 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co -Us Mondays NA · quad · 7 on average 0 / 300
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 8 / 60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 8 / 80
Geležinis Miškas quad · 6 on average 4 / 99
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 2 / 100
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 2 on average 3 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RUSTTEMA | DEV: what is it?

The rhythm of RUSTTEMA | DEV cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days 22 hours ago.

Server details

In which region does RUSTTEMA | DEV sit?

A region is not published by RUSTTEMA | DEV. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 54.38.113.236:28115.

What Rust build does RUSTTEMA | DEV run?

Rust network protocol 2634 and build 167781 on Linux is the setup for RUSTTEMA | DEV. Joining requires the same protocol on your game; Steam handles the update.

Is RUSTTEMA | DEV up, and how steady is its uptime?

The current status of RUSTTEMA | DEV is online. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 21 October 2026.

Lists and tags

Which meanings do the tags on RUSTTEMA | DEV carry?

The game's server browser reads the tags RUSTTEMA | DEV publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RUSTTEMA | DEV?

The following Rust Server Analytics lists count RUSTTEMA | DEV among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Population

What position does RUSTTEMA | DEV hold in the server rankings?

The seven-day player-hours rank for RUSTTEMA | DEV is #14,843, inside the top 67% of all ranked servers. Within the quad segment, its position is #599.

How many players does RUSTTEMA | DEV carry?

Population at the current refresh: 0 players on RUSTTEMA | DEV, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What are the settings on RUSTTEMA | DEV, and its rules?

The name of RUSTTEMA | DEV does not state a gather rate. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RUSTTEMA | DEV: which one is it?

RUSTTEMA | DEV uses a procedural map, which the game generates.

Connection

What is the way onto RUSTTEMA | DEV?

In the Rust console (F1), enter client.connect 54.38.113.236:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.