RUSTTEMA | DEV
Online 54.38.113.236:28115 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, and #599 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co -Us Mondays | NA · quad · 7 on average | 0 / 300 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 8 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 8 / 80 |
| Geležinis Miškas | quad · 6 on average | 4 / 99 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 2 / 100 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RUSTTEMA | DEV: what is it?
The rhythm of RUSTTEMA | DEV cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days 22 hours ago.
Server details
In which region does RUSTTEMA | DEV sit?
A region is not published by RUSTTEMA | DEV. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 54.38.113.236:28115.
What Rust build does RUSTTEMA | DEV run?
Rust network protocol 2634 and build 167781 on Linux is the setup for RUSTTEMA | DEV. Joining requires the same protocol on your game; Steam handles the update.
Is RUSTTEMA | DEV up, and how steady is its uptime?
The current status of RUSTTEMA | DEV is online. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 21 October 2026.
Lists and tags
Which meanings do the tags on RUSTTEMA | DEV carry?
The game's server browser reads the tags RUSTTEMA | DEV publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature RUSTTEMA | DEV?
The following Rust Server Analytics lists count RUSTTEMA | DEV among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
Population
What position does RUSTTEMA | DEV hold in the server rankings?
The seven-day player-hours rank for RUSTTEMA | DEV is #14,843, inside the top 67% of all ranked servers. Within the quad segment, its position is #599.
How many players does RUSTTEMA | DEV carry?
Population at the current refresh: 0 players on RUSTTEMA | DEV, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What are the settings on RUSTTEMA | DEV, and its rules?
The name of RUSTTEMA | DEV does not state a gather rate. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RUSTTEMA | DEV: which one is it?
RUSTTEMA | DEV uses a procedural map, which the game generates.
Connection
What is the way onto RUSTTEMA | DEV?
In the Rust console (F1), enter client.connect 54.38.113.236:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.