Test
Offline EU 54.37.128.210:35555 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 85% in EU, and #500 of the trio servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 06:27 UTC7d ago | 1 | – | running | 1 |
| Wed 21 Oct, 08:43 UTC8d ago | 1 | – | 0.9 days | 0 |
| Sat 17 Oct, 08:15 UTC12d ago | 1 | held half | 4 days | 1 |
| Fri 16 Oct, 10:36 UTC13d ago | 1 | – | 0.9 days | 1 |
| Thu 8 Oct, 20:44 UTC20d ago | 1 | halved by day 1 | 7.6 days | 0 |
| Thu 8 Oct, 08:37 UTC21d ago | 1 | – | 0.5 days | 0 |
| Fri 2 Oct, 10:34 UTC27d ago | 2 | – | 5.9 days | 0 |
| Tue 29 Sep, 08:17 UTC30d ago | 1 | halved by day 2 | 3.1 days | 0 |
| Thu 24 Sep, 19:04 UTC34d ago | 4 | halved by day 1 | 4.6 days | 1 |
| Thu 24 Sep, 10:12 UTC35d ago | 4 | – | 0.4 days | 1 |
| Wed 23 Sep, 09:12 UTC36d ago | 2 | – | 1 days | 1 |
| Fri 18 Sep, 08:52 UTC41d ago | 1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 65 on average | 82 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 16 on average | 38 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 4 / 550 |
| 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 12 on average | 15 / 550 |
| 404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10 | EU · trio · monthly · 10 on average | 33 / 550 |
| TRAVELER TRIO [MAX 3] Wipe 28.10 | EU · trio · weekly · 9 on average | 32 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test wipe?
With irregular wipe times, Test offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 7 days 9 hours ago.
Wipe day on Test: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 50% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
Which location hosts Test?
In Europe, according to its EU tag, sits Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 54.37.128.210:35555 is its address.
Which Rust version is Test on?
Rust network protocol 2635 and build 167781 on Linux is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test show, and is it up?
The current status is offline for Test, with the last sighting 2 days 5 hours ago. Of 168 hours in the last 7 full days, 40 were up: 24%. It entered Rust Server Analytics records on 14 September 2026.
Lists and tags
Which meanings do the tags on Test carry?
Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts3 (Group limit): The cap is 3 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Test among their servers: EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does Test compare?
For player hours over the last seven days, Test places #14,618 globally and #2,482 in Europe, in the top 66% of all ranked servers. Within the trio segment, its position is #500.
At what level does Test run its population?
Test is offline at this refresh; the last contact was 2 days 5 hours ago. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. A maximum of 3 players per group is set (trio). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Test: which one is it?
Test uses a procedural map of size 1,400 with seed 61283182, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called The Smallest Rust Map.
Connection
How do you connect to Test?
In the Rust console (F1), enter client.connect 54.37.128.210:35555. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/fNSphY5pnU is its website.