[EU] SINMAS STAGING Livestock
Online 54.36.179.224:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:26 UTC9h ago | – | – | running | 0 |
| Wed 28 Oct, 10:59 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 15:03 UTC2d ago | 1 | – | 0.8 days | 0 |
| Sun 18 Oct, 18:59 UTC11d ago | 0 | – | 8.8 days | 0 |
| Mon 28 Sep, 08:10 UTC31d ago | 3 | halved by day 4 | 20.5 days | 0 |
| Thu 24 Sep, 18:08 UTC35d ago | 3 | halved by day 2 | 3.6 days | 0 |
| Thu 17 Sep, 12:36 UTC42d ago | 2 | held half | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 145 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 54 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344 / 350 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [EU] SINMAS STAGING Livestock: what is it?
The next wipe on [EU] SINMAS STAGING Livestock cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 9 hours.
On [EU] SINMAS STAGING Livestock, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 3 hours in. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. By day 3 it had fallen below half where the hold failed.
Server
What is the hosting location of [EU] SINMAS STAGING Livestock?
Without a region tag, [EU] SINMAS STAGING Livestock still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 54.36.179.224:28015 is its address.
Which Rust version is [EU] SINMAS STAGING Livestock on?
Rust network protocol 2636 and build 169635 on Linux is the setup for [EU] SINMAS STAGING Livestock. Your game must match the protocol to join, and Steam applies that update.
How reliable is [EU] SINMAS STAGING Livestock, and is it online now?
As of the latest refresh, [EU] SINMAS STAGING Livestock is online. Its reported uptime indicates a restart roughly 7 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [EU] SINMAS STAGING Livestock show?
The 48-hour average was 30 server fps; the low was 30. Entity count reached 85,000, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,396 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on [EU] SINMAS STAGING Livestock carry?
gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2636 (Protocol): Joining needs your game on protocol 2636; cs169635 (Build): Game build: 169635; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags [EU] SINMAS STAGING Livestock publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [EU] SINMAS STAGING Livestock appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU] SINMAS STAGING Livestock among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, how does [EU] SINMAS STAGING Livestock compare?
Player hours for the last seven days place [EU] SINMAS STAGING Livestock at #6,895, in the top 31% of the ranked field.
What is the population of [EU] SINMAS STAGING Livestock?
Of 50 slots, 0 are filled on [EU] SINMAS STAGING Livestock at this refresh. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 12:00 UTC shows the highest average: 0 players.
Map and rules
What are the settings on [EU] SINMAS STAGING Livestock, and its rules?
No gather rate is given in the name of [EU] SINMAS STAGING Livestock. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [EU] SINMAS STAGING Livestock: which one is it?
A procedural map of size 3,400 with seed 1337, generated by the game, runs on [EU] SINMAS STAGING Livestock. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
Connection
How do you connect to [EU] SINMAS STAGING Livestock?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 54.36.179.224:28015. Find it online at https://sinmas.eu.