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Drill-through Server detail

local-mapgen-test

Offline 52.35.237.101:28965 checked 27d ago

Drill-through
FilterServeris local-mapgen-test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #16,614 top 70%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 165 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 17 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 25 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for local-mapgen-test: what is it?

The rhythm of local-mapgen-test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 18 hours ago.

Server

What is the hosting location of local-mapgen-test?

No region appears in what local-mapgen-test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 52.35.237.101:28965 is its address.

What Rust build does local-mapgen-test run?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on local-mapgen-test. The protocol has to match before you can join; Steam updates it automatically.

Is local-mapgen-test up, and how steady is its uptime?

Offline at this refresh: local-mapgen-test, last seen 27 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Tags

Which meanings do the tags on local-mapgen-test carry?

Tags from local-mapgen-test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does local-mapgen-test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include local-mapgen-test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does local-mapgen-test sit among Rust servers?

The seven-day player-hours rank for local-mapgen-test is #16,614, inside the top 70% of all ranked servers.

How many players does local-mapgen-test carry?

local-mapgen-test is offline at this refresh; the last contact was 27 days 18 hours ago.

Settings

What are the settings on local-mapgen-test, and its rules?

No gather rate is given in the name of local-mapgen-test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on local-mapgen-test: which one is it?

local-mapgen-test uses a procedural map, which the game generates.

How to join

How do you connect to local-mapgen-test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 52.35.237.101:28965.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.