Rust Server Analytics 45,884 players11,696 servers
All servers
Drill-through Server detail

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly

Online 51.89.8.206:28015 checked 8m ago

Drill-through
FilterServeris WARRIOR-RO | EU/RO | Vanilla+ | Biweekly
Attributes
moddedoxide
Last refreshed
Players now 0/ 125
7-day average 0 peak 6
Rank #4,621 top 21%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:06 UTC3d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 35 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average 75 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly wipe?

With too few of its wipes on record, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 13 hours.

On WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, what happens on wipe day?

The average busiest count over recent wipes is 6 players. 5 hours after the latest wipe the crowd peaked.

Server

In which region does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly sit?

The name of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 51.89.8.206:28015.

What Rust build does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly. The protocol has to match before you can join; Steam updates it automatically.

What uptime does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly show, and is it up?

As of the latest refresh, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly is online. Its reported uptime indicates a restart roughly 3 days 12 hours ago. 83% uptime over the last 6 full days, equal to 120 of 144 hours. The first sighting of it by Rust Server Analytics was on 22 October 2026.

What performance does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly show?

Server fps averaged 230 over the last 48 hours, with a floor of 218. Buildings, deployables and all other world objects brought the entity total to 94,864. Peak memory was 3,686 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly be read?

Tags from WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): 125 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

Among the Rust Server Analytics lists WARRIOR-RO | EU/RO | Vanilla+ | Biweekly fits are: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly sit among Rust servers?

Player hours for the last seven days place WARRIOR-RO | EU/RO | Vanilla+ | Biweekly at #4,621, in the top 21% of the ranked field.

What is the population of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

Of 125 slots, 0 are filled on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly at this refresh. The seven-day mean is 0 players, against a peak of 6. Across the last 48 hours, 19:00 UTC shows the highest average: 2 players.

Settings

What settings and rules does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly use?

The name of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly uses a procedural map of size 4,000, generated by the game.

How to join

How can a player join WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.89.8.206:28015.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players 125 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.