Rust Server Analytics 52,794 players11,689 servers
All servers
Drill-through Server detail

4Netplayers Rust Server

Offline 51.83.237.118:27100 checked 25d ago

Drill-through
FilterServeris 4Netplayers Rust Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,996 top 71%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:31 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 61 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 295 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 17 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 374 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 284 / 325

Quick answers

from the figures on this page

Wipe data

When does 4Netplayers Rust Server wipe?

With too few of its wipes on record, 4Netplayers Rust Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 27 days 18 hours ago the current world was made.

Wipe day on 4Netplayers Rust Server: what should you expect?

The average busiest count over recent wipes is 1 players. 8 hours after the latest wipe the crowd peaked.

Server

Which location hosts 4Netplayers Rust Server?

A region is not published by 4Netplayers Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.83.237.118:27100 is its address.

Which Rust version is 4Netplayers Rust Server on?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

What uptime does 4Netplayers Rust Server show, and is it up?

Last seen 25 days 16 hours ago, 4Netplayers Rust Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 23 September 2026.

Lists and tags

How should the tags on 4Netplayers Rust Server be read?

The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server?

The following Rust Server Analytics lists count 4Netplayers Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does 4Netplayers Rust Server compare?

Player hours for the last seven days place 4Netplayers Rust Server at #15,996, in the top 71% of the ranked field.

What is the population of 4Netplayers Rust Server?

4Netplayers Rust Server is offline at this refresh; the last contact was 25 days 16 hours ago.

Settings

What are the settings on 4Netplayers Rust Server, and its rules?

No gather rate is given in the name of 4Netplayers Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on 4Netplayers Rust Server: which one is it?

A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join 4Netplayers Rust Server?

In the Rust console (F1), enter client.connect 51.83.237.118:27100. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.