CSE Network | Rust | DEV
Offline EU 51.83.197.88:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #522 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 00:08 UTC, in 3d 19h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3d 19h | Mon 2 Nov, 00:08 UTC | its own |
| 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 17d 19h | Mon 16 Nov, 00:08 UTC | its own |
| 31d 19h | Mon 30 Nov, 00:08 UTC | its own |
| 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:08 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rust Planet|VANILLA +|WIPE 29.10 | EU · trio · biweekly · 1 on average | 0 / 500 |
| Rustafied.com - EU Trio | EU · trio · biweekly · 77 on average | 1 / 100 |
| CZ/SK #Začátečníci# | EU · trio · biweekly · 2 on average | 0 / 50 |
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 64 on average | 10 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 15 on average | 11 / 550 |
| 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 | EU · trio · monthly · 15 on average | 1 / 550 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for CSE Network | Rust | DEV: what is it?
The prediction follows its tag, because too few of CSE Network | Rust | DEV's wipes are on record to confirm the schedule. A wipe is scheduled for Monday 2 November at 00:08 UTC, according to this server's cycle. The current world dates from 10 days 4 hours. The tags carry an every-two-weeks wipe schedule.
Wipe day on CSE Network | Rust | DEV: what should you expect?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 19 hours after it began.
Server details
What is the hosting location of CSE Network | Rust | DEV?
In Europe, according to its EU tag, sits CSE Network | Rust | DEV. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 51.83.197.88:28015.
What Rust build does CSE Network | Rust | DEV run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on CSE Network | Rust | DEV. The protocol has to match before you can join; Steam updates it automatically.
What uptime does CSE Network | Rust | DEV show, and is it up?
Offline at this refresh: CSE Network | Rust | DEV, last seen 5 days 16 hours ago. Uptime over the last full days (7) was 9%, or 15 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do CSE Network | Rust | DEV's tags stand for?
The game's server browser reads the tags CSE Network | Rust | DEV publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature CSE Network | Rust | DEV?
Among the Rust Server Analytics lists CSE Network | Rust | DEV fits are: EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Where does CSE Network | Rust | DEV sit among Rust servers?
CSE Network | Rust | DEV holds #15,349 on seven-day player hours and #2,568 in Europe, inside the top 69% of the ranked field. The trio segment places it at #522.
What is the population of CSE Network | Rust | DEV?
The last sighting of CSE Network | Rust | DEV was 5 days 16 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.
Settings
What are the settings on CSE Network | Rust | DEV, and its rules?
The name of CSE Network | Rust | DEV does not state a gather rate. A maximum of 3 players per group is set (trio). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.
What is the map for CSE Network | Rust | DEV?
A procedural map, generated by the game, runs on CSE Network | Rust | DEV.
How to join
How do you connect to CSE Network | Rust | DEV?
In the Rust console (F1), enter client.connect 51.83.197.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.