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Drill-through Server detail

A Shockbyte Rust Server

Online 51.81.176.66:25537 checked 11m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,327 top 69%
Last wipe 9d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 373 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 442 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 981 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 58 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 986 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 31 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Shockbyte Rust Server: what is it?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 9 days 5 hours.

Server details

What is the hosting location of A Shockbyte Rust Server?

No region appears in what A Shockbyte Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 51.81.176.66:25537.

What Rust build does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Shockbyte Rust Server show, and is it up?

As of the latest refresh, A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 20 October 2026 is when Rust Server Analytics first recorded it.

What performance does A Shockbyte Rust Server show?

The 48-hour average was 240 server fps; the low was 237. Buildings, deployables and all other world objects brought the entity total to 8,256. At its highest, memory use was 2,637 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do A Shockbyte Rust Server's tags stand for?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does A Shockbyte Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #15,327, within the top 69% of ranked servers.

What is the population of A Shockbyte Rust Server?

Of 40 slots, 0 are filled on A Shockbyte Rust Server at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 51.81.176.66:25537. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.