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Drill-through Server detail

Rust Server Test 02

Online 51.81.106.159:29015 checked 7m ago

Drill-through
FilterServeris Rust Server Test 02
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,290 top 69%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:22 UTC16d ago 0 – running 0
Wed 23 Sep, 05:52 UTC36d ago 0 – 19.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 143 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 182 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 553 / 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 30 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 623 / 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 533 / 625

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Server Test 02: what is it?

With too few of its wipes on record, Rust Server Test 02's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 19 hours ago.

On Rust Server Test 02, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts Rust Server Test 02?

A region is not published by Rust Server Test 02. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.81.106.159:29015.

Which Rust version is Rust Server Test 02 on?

The platform is Linux, with Rust network protocol 2634 and build 167584 running on Rust Server Test 02. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust Server Test 02, and is it online now?

Rust Server Test 02 reports online at the current check. About 16 days 17 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Rust Server Test 02 show?

Server fps averaged 150 over the last 48 hours, with a floor of 145. At its highest the entity count was 16,780, including buildings, deployables and all else. At its highest, memory use was 2,227 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Rust Server Test 02's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Rust Server Test 02 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust Server Test 02 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Server Test 02: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Rust Server Test 02 hold in the server rankings?

On player hours over seven days, Rust Server Test 02 ranks #15,290, within the top 69% of ranked servers.

How many players does Rust Server Test 02 carry?

Rust Server Test 02 holds 0 players of its 100 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

What are the settings on Rust Server Test 02, and its rules?

The name of Rust Server Test 02 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for Rust Server Test 02?

A procedural map of size 2,000 with seed 1629208675, generated by the game, runs on Rust Server Test 02. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join Rust Server Test 02?

In the Rust console (F1), enter client.connect 51.81.106.159:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build Game build: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.