A Shockbyte Rust Server
Online 51.79.46.227:28015 checked 1h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:57 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe data
When does A Shockbyte Rust Server wipe?
With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 3 days 13 hours ago.
Wipe day on A Shockbyte Rust Server: what should you expect?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked.
Server details
In which region does A Shockbyte Rust Server sit?
No region appears in what A Shockbyte Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.79.46.227:28015 is its address.
What Rust build does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does A Shockbyte Rust Server show, and is it up?
As of the latest refresh, A Shockbyte Rust Server is online. About 11 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (2) was 100%, or 48 of 48 hours. 25 October 2026 is when Rust Server Analytics first recorded it.
Is performance on A Shockbyte Rust Server stable?
The 48-hour average was 196 server fps; the low was 127. At its highest the entity count was 67,743, including buildings, deployables and all else. Peak memory was 3,290 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on A Shockbyte Rust Server be read?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does A Shockbyte Rust Server sit among Rust servers?
On player hours over seven days, A Shockbyte Rust Server ranks #6,921, within the top 31% of ranked servers.
What is the population of A Shockbyte Rust Server?
Of 40 slots, 0 are filled on A Shockbyte Rust Server at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 06:00 UTC shows the highest average: 1 players.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Shockbyte Rust Server?
A procedural map of size 3,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 51.79.46.227:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.